New area, new outfit:
Finally some decent buildings for a change...
Sadly, some shit requires a walkthrough / high level of autism, since itz super obscure:
a) Use the penny in one of 10 indistinguishable slots to buy a ticket:
b) Jump through a wall (actually is curtain, bro
), to get certain (optional) item:
On the other hand, some elements of the game are
Egypt throwback:
ZOMG stealth section:
Infuriating (vehicle gets stuck in geometry A LOT) underwater section:
Karen's office:
And shortly after, we're in Antarctica: