Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
I'm not even going to bother. Killing everything with Marines was tedious enough in the WoL campaign, not really looking forward to the same thing with Zerglings or Roaches.
So what's the thing with Narud? He's Samir Duran?
yeah they are the same they dont tell you that but yes.
So what's the thing with Narud? He's Samir Duran?
yeah they are the same they dont tell you that but yes.
N A R U D
D U R A N
SO SMART
They patched it already. So next time you'd go online, it would block your HotS game.
N A R U D
D U R A N
SO SMART
And thus Blizzard servers collapsed.
Interesting that nobody has mentioned that most of the missions in this game are timed. Often the timer is obscured, but I think the very last mission was the only one where I was actually able to have a minute to sit back and actively decide a plan of attack instead of being forced to constantly respond to events. For that reason, I liked it the best.
Major complaints:
-Units become useless at the point you can pick their major upgrade, making the choice of said upgrade about as meaningful as killing Tosh.
-No air units, not even drop ships. (Yeah you can build mutas, but aside from a mission or two they are the wrong choice.)
-Hero spells too powerful/low cooldown. Leads to babysitting them for output and makes regular units ineffective.
Interesting that nobody has mentioned that most of the missions in this game are timed. Often the timer is obscured, but I think the very last mission was the only one where I was actually able to have a minute to sit back and actively decide a plan of attack instead of being forced to constantly respond to events. For that reason, I liked it the best.
Major complaints:
-Units become useless at the point you can pick their major upgrade, making the choice of said upgrade about as meaningful as killing Tosh.
-No air units, not even drop ships. (Yeah you can build mutas, but aside from a mission or two they are the wrong choice.)
-Hero spells too powerful/low cooldown. Leads to babysitting them for output and makes regular units ineffective.
This all goes down to making the only liable tactic being.... Making that stack of doom and see all enemies melt away at their combined firepower. I had some problems with some early mission, but now that I have the double drones I can quickly get up a doom-stack and run over everything.
Interesting that nobody has mentioned that most of the missions in this game are timed. Often the timer is obscured, but I think the very last mission was the only one where I was actually able to have a minute to sit back and actively decide a plan of attack instead of being forced to constantly respond to events. For that reason, I liked it the best.
Major complaints:
-Units become useless at the point you can pick their major upgrade, making the choice of said upgrade about as meaningful as killing Tosh.
-No air units, not even drop ships. (Yeah you can build mutas, but aside from a mission or two they are the wrong choice.)
-Hero spells too powerful/low cooldown. Leads to babysitting them for output and makes regular units ineffective.
This all goes down to making the only liable tactic being.... Making that stack of doom and see all enemies melt away at their combined firepower. I had some problems with some early mission, but now that I have the double drones I can quickly get up a doom-stack and run over everything.
See raw, units in SC2 clump so hard, that this man here has taken to calling them "stacks" as if he's playing a Paradox game.
I have made myself a rule long time ago to never buy games from major companies unless i am planning to play them online.
I recommend this rule to everyone on codex unless they really want to support the.
I have made myself a rule long time ago to never buy games from major companies unless i am planning to play them online.
I recommend this rule to everyone on codex unless they really want to support the.
Smaller companies are the ones that are affected by pirates(yes they are real) and they are forced to adapt to big spender popamole crowd(unlike us they really don't care how much they spend on their games) or go bankrupt.People are still buying computer games otherwise? What's the point in wasting jewgold like that when games are free?
There are children in Africa that would kill for some gold box games, you know.
I have made myself a rule long time ago to never buy games from major companies unless i am planning to play them online.
I recommend this rule to everyone on codex unless they really want to support the.
well, i play these games online but sometimes i just wish blizzard fix the fucking balance of their games...
I have made myself a rule long time ago to never buy games from major companies unless i am planning to play them online.
I recommend this rule to everyone on codex unless they really want to support the.
well, i play these games online but sometimes i just wish blizzard fix the fucking balance of their games...
What's wrong, patchzerg, cannot into winning now that Fungal isn't instant?
because its so hard to spawn an observer from an overlord and have it follow the army.I have made myself a rule long time ago to never buy games from major companies unless i am planning to play them online.
I recommend this rule to everyone on codex unless they really want to support the.
well, i play these games online but sometimes i just wish blizzard fix the fucking balance of their games...
What's wrong, patchzerg, cannot into winning now that Fungal isn't instant?
fuck that, terrans just spam their popamole mines...