As I said before, Oblivion and PST are two sides of a same coin, games which forfeit the RPG cake in pursue of fancy icings.
LARPing means bringing forth the nonexistant "roleplaying" into a well-established genre and then gradually screwing it up because "roleplaying isn't about this" and "roleplaying isn't about that". Yeah, "roleplaying" isn't about numbers and tactics, it isn't about combat and exploration...that's why the RPGs had nothing to do with "roleplaying" and I would very much like them to stay that way.
As for sandbox games, I am perfectly fine with them. Wizardry 7, both Fallouts, all Might&Magic games and many others were highly sandboxy. Just put a party, turn-based combat and a slew of numbers in character sheet in there, instead of superficious "roleplaying" bullshit which aims for 1 character, realtime, 3 stats.
LARPing means bringing forth the nonexistant "roleplaying" into a well-established genre and then gradually screwing it up because "roleplaying isn't about this" and "roleplaying isn't about that". Yeah, "roleplaying" isn't about numbers and tactics, it isn't about combat and exploration...that's why the RPGs had nothing to do with "roleplaying" and I would very much like them to stay that way.
As for sandbox games, I am perfectly fine with them. Wizardry 7, both Fallouts, all Might&Magic games and many others were highly sandboxy. Just put a party, turn-based combat and a slew of numbers in character sheet in there, instead of superficious "roleplaying" bullshit which aims for 1 character, realtime, 3 stats.