Freelance Henchman
Arcane
So, I've been working on and off in the NWN2 toolset for a while now, starting around 4 years ago with this tiny single player module that was just a "kill all monsters" type quest in 3 small areas. I had some time today and felt like designing something, so I went back to this thing that I abandoned so long ago. It's a very short but complete little adventure now. I had put it on NWVault as an example module for others who might want to look up how to do some stuff, but now that it's somewhat playable I thought why not link it on Ye Olde 'Dex as well. Here's the module download:
http://nwvault.ign.com/View.php?view=NW ... ail&id=103
While this was originally just "solvable" by killing every single monster, I now added an option to finish the thing peacefully as well (by sneaking that is): IT IS POSSIBLE TO TOTALLY AVOID COMBAT IN THIS TINY ASS MODULE! If any of you BROs feel like playing through this (it takes like 15 minutes max), I'd be happy to hear what you think. I didn't use any resources from MOTB or SOZ as far as I know, but you may need both to run this anyway.
http://nwvault.ign.com/View.php?view=NW ... ail&id=103
Ruins of the Sun God v0.4
Short adventure module for level 1 characters (any class, but fighters and rogues work best). 3 areas (1 outdoors, 2 indoors).
- Some basic equipment is provided and the adventure can be finished with a newly generated character.
- Quest starts by entering the module.
- Note: the adventure can be finished without killing anything if you have good roguey skills.
- There are some fairly low-power unique loot items to be found.
- Total XP will take ECL 0 characters to level 2.
- Export your character yourself after the end if you want to continue on in some other module, this is not done automatically.
CHANGES
0.4:
- completely redone as a stand-alone adventure
While this was originally just "solvable" by killing every single monster, I now added an option to finish the thing peacefully as well (by sneaking that is): IT IS POSSIBLE TO TOTALLY AVOID COMBAT IN THIS TINY ASS MODULE! If any of you BROs feel like playing through this (it takes like 15 minutes max), I'd be happy to hear what you think. I didn't use any resources from MOTB or SOZ as far as I know, but you may need both to run this anyway.