To add to the Chinese RPG topic, the future doesn't look bright.
The sequel to the Faith of Danschant which was announced 2 years ago has remained silent since the start of this year. I can't be 100% sure, but from what I've heard in the industry, the project is canceled.
The same goes for the other essential title under 网元圣唐, Gujian 4 was announced but the core team had left the company (i think they launched their own studio but there's no public news). The mother company 网元圣唐 is more into mobile anime Gacha games recently, seeing the massive financial success of Mihoyo's Genshin Impact & others.
The longtime "opponent" of Gujian, and the starter of the Chinese "jRPG" genre, Sword & Fairy will no longer have any new standalone sequel according to Softstar. They have sold the IP to Chinese Mobile Gaming 中手游, whom're making a Genshin-like online open-world f2p RPG. It upset me when I realize S&F7 was made by a core team of 20ish ppl. (but it doesn't change the fact that the game plays like shit) And even then the game doesn't earn enough profit to justify the cost.
Pathea, the creator of great titles like Planet Explorers and My Time at Portia/Sandrock, had already turned into a shit hole years ago. They're hiring for a new arpg title, but i have no faith in them now.
There are dozens of indie studios making "souls-like" games using Unreal, basically re-skin of each other.
Giant tech companies like Netease, Mihoyo, and others who succeeded in f2p/mmo games are now investing in RPG areas. There's this on-developing game called Where Winds Meet from Netease that presented some interesting ideas. But it's Netease and they said "f2p", "mmo", "multi platforms", so fuck it. Arknight Endfield from Hypergraph is a game mixing Xenoblade & Factorio that looks fun, but again "f2p" "multi-platform". And then you have Mihoyo which I don't think I need to elaborate too much.
As someone who just stepped into the Chinese video game industry, the general atmosphere was pretty negative. There is a lot of money, but that doesn't generate good games. Everyone's talking about making AAA games but rarely talking about making fun games. So i guess the result is fair...