IDtenT
Menace to sobriety!
I never said the cloud was magical.
Scale bro scale. You refuse to accept that the scale is different.lol, no. Please, get a clue. Quit drinking marketing kool-aid. You are again invoking magical fairy dust to pretend that two things that are exactly the same have wildly different performance characteristics due to what term the marketing division slaps on it.
All I can think of is https://www.youtube.com/watch?v=b2F-DItXtZs
Average Manatee, I believe what IDtenT is saying right now, is that if you have enough computing power, it becomes free.
Scale bro scale. You refuse to accept that the scale is different.lol, no. Please, get a clue. Quit drinking marketing kool-aid. You are again invoking magical fairy dust to pretend that two things that are exactly the same have wildly different performance characteristics due to what term the marketing division slaps on it.
All I can think of is https://www.youtube.com/watch?v=b2F-DItXtZs
What's really funny about this is that Mongo does not scale well at all past a single machine. Even more amusingly, it doesn't scale that well for the same reason relational databases don't.
IDtenT is becoming entirely incomprehensible to me. Can anyone else decipher the point he is trying to make?
but the cloud runs on cloud-dedicated servers.Because they weren't. It's a fucking strawman for you to compare dedicated servers to the cloud.Afaik, none of those are hosted on a cloud
So now we've reached the "no true scotsman" point of the debate.
I've seen the "No true Scotsman" fallacy misapplied in many different ways, but that there's one of the worst.
No?
IDtenT says that servers will never go offline because magical cloud. When shown a large list of servers that have gone offline he then retorts that they weren't on the cloud.
but the cloud runs on cloud-dedicated servers.
In before CliffyB twittering like a twat.
Cliff Bleszinski ?@therealcliffyb
More studios WILL close and you'll see more PC and mobile games. "@JosephHamm: So what is going to happen to all these publishers now Cliff"
Cliff Bleszinski ?@therealcliffyb
Brace yourselves. More tacked on multiplayer and DLC are coming.
Cliff Bleszinski ?@therealcliffyb
You're also about to see available microtransactions skyrocket. HATS FOR EVERYONE.
Cliff Bleszinski ?@therealcliffyb
I want *developers* who worked their asses off to see money on every copy of their game that is sold instead of Gamestop. Fuck me, right?
Cliff Bleszinski Cliff Bleszinski @therealcliffyb
I find it funny how people are saying that I "lost" when I don't have a job or an allegiance now.
Cliff Bleszinski @therealcliffyb
What I do have is 20 years of experience making games and seeing how the sausage is made.
THANKS INTERNET
I think the bolded part is the most important. I think companies like cloud applications so much as they can just switch the functionality off and force the user to buy something new. If they hammer it down long enough that you don't own the games you bought but just got a temporary license, this may even fly. Scrap that, it flies even now with the majority of consumers.The fact of the matter is that servers are relatively cheap for any major company. Bandwidth is cheap too. What isn't is the flat cost of maintainence, support, and the opportunity costs of lost products elsewhere (from people busy playing old games instead of buying new ones). None of those go away no matter how much magic fairy dust you wave around. They spell doom for any continued online support for old Xbox games.
What isn't is the flat cost of maintainence, support, and the opportunity costs of lost products elsewhere (from people busy playing old games instead of buying new ones).
Maintenance of the cloud infrastructure is not the same as maintenance of the servers running on it.The maintenance is a non-issue, because the cloud already needs to still exist, and support being shut off isn't unusual for software.
Well one logical answer would be that he has significant money in stocks of major publishers so he is actually crusading for his own personal profits. Or is just getting tons of money from "used games are new piracy, no scratch that, they are worse than Hitler" lobby.It's fucking hilarious to read this, because most developers don't get royalties after sold units. Traded in AAA games only hurt the publishers, the developers are screwed by the publishers in any case. I wonder why doesn't RetartB complain about the publishers fucking the devs, and reaping the profit from sold units.
Cliff Bleszinski ?@therealcliffyb
More studios WILL close and you'll see more PC and mobile games. "@JosephHamm: So what is going to happen to all these publishers now Cliff"
Oh wait, why is this bad exactly?
I think the bolded part is the most important. I think companies like cloud applications so much as they can just switch the functionality off and force the user to buy something new. If they hammer it down long enough that you don't own the games you bought but just got a temporary license, this may even fly. Scrap that, it flies even now with the majority of consumers.The fact of the matter is that servers are relatively cheap for any major company. Bandwidth is cheap too. What isn't is the flat cost of maintainence, support, and the opportunity costs of lost products elsewhere (from people busy playing old games instead of buying new ones). None of those go away no matter how much magic fairy dust you wave around. They spell doom for any continued online support for old Xbox games.
Cliff Bleszinski ?@therealcliffyb
More studios WILL close and you'll see more PC and mobile games. "@JosephHamm: So what is going to happen to all these publishers now Cliff"
Oh wait, why is this bad exactly?
That's pretty bad. Of course it's a bullshit argument. Steam has been around and "beloved" for how long now and how many PC exclusives are there these days? Also Microsoft had digital only no trade no resell games on XBox 360, and each month a handful of three year old titles would have their price cut, but where there ever massive steam type sales? No. BUT XBONE WOULD CHANGE EVERYTHINK!!!1 Yeah, not so much.
Also Here's your glorious cloud gaming, shitheels:
Uh. When you play CoD online, those people you play against suffer from the exact same latency (well, double).Plus, can you imagine how retarded AI will seem when it has extreme latency in-between each decision to duck/cover, fire gun, or retreat? If you thought that AI was retarded now, wait till you see what an advanced thinking robot (cloud) can come up with! Oh wait, you already raped it into submission and are now shooting at it's friends (which are now starting to process their AI on the cloud).
"One moment please while your enemies Intelligence loads" (They are extremely smart turtles - beware!)