Obviously you're not talking about details yet, but from what you have said it sounds like you're going to make big changes to the original formula?
Listen, if you do the same thing again then it's not going to work. You have to be very, very honest with yourself and look at what went right and what went wrong. It's obvious that people loved the art direction, loved Faith and loved the idea of what you did in the game.
I think we missed completely on the game being too difficult, people keep falling down and the notion of constantly running away wasn't maybe greatly perceived. On top of that there were a bunch of other problems with it, but again we look at what's great with it, we do more of that and we fix the things that were broken.
And frankly on top of that, even more so we add new things to it. The innovation... I can't talk about. I wish I could! Because I'm excited about it. The ID and vision for the game, coupled with the timing is what made it make sense. That's why we are making it.
Frank Gibeau said this morning that Mirror's Edge 2 will be an open-world game...
Who knows? It may or may not. We're not talking about that. He did, obviously!
What I can say is we're taking more of an action adventure approach on it than maybe before. First-person, running predominantly... This will be more of an action adventure game, but true to what the first one was to a large extent.
I find myself going back, playing games that in my mind were so good ten years ago and I'm like, 'holy crap, was it really this?' Because gaming is continuously evolving and when I go back and play Mirror's Edge today, it feels old compared to what's out there today, in design approach and everything. There are still some fresh things in the way that it looks and feels - it still looks really good, actually. But it still feels a little bit old school on its game design and compulsion loops.
So we have to bring that forward and change that format. I think the story is another part that could've been a lot better. We didn't deliver upon the fantastic world that we created and the story is a big part in a world like that.