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Prophet
Best rythm game ever thoBecause it's a rythm gameWhy isnt it?and also thinks Sekiro's combat is good
Best rythm game ever thoBecause it's a rythm gameWhy isnt it?and also thinks Sekiro's combat is good
how is sekiro's combat any different from any other souls game? the only thing is the parry mechanicWell don't seem to have any Thumper fans to refute your claims
So I guess that settles it
Sekiro is the best rythm game ever
what do you mean? I'm not a big souls player so I was curious as it seemed the parry mechanic was the only thing really different. And I guess his robo arm but not sure if that counts.Well it's kinda hard to argue against it lol
The possibility of different builds in souls games expands gameplay possibiltieshow is sekiro's combat any different from any other souls game?
Don't agree there, I found that Sekiro ultimately rewards active aggression more than other souls games.Sekiro's combat is designed in a way that makes it impossible (or at least higly punishing) for the player to be the one "driving" the combat - i.e. you are always reacting to enemies and never the one leading the fight
how is sekiro's combat any different from any other souls game? the only thing is the parry mechanicWell don't seem to have any Thumper fans to refute your claims
So I guess that settles it
Sekiro is the best rythm game ever
All of those that aren't PSX originals are mouse games (or maybe joystick in the case of Descent). Doesn't matter if you played the game on a toaster back in 1893. And yes you are wrong WTF kind of retarded shit take is that? PSX Doom is clearly inferior for the simple fact that it's on the PSX and isn't the original. Fuck your sourceports and mods, too. INB4 people that have never played Doom on MS-DOS tell me how wrong I am. Oh wait they won't because nobody cares about PSX Doom as anything more than that special curiosity with the spooky soundtrack. Shove your consoles up your ass already, if you love them so much. That's right, all of them at once.PS1 had of note:
Doom
Doom 2
Final Doom
BRAHMA Force
Duke Nukem 3D
Alien Trilogy
Descent
Descent 2
Exhumed/Powerslave
Quake 2
Disruptor
Hexen
PS1 was an awful system for this type of PC-centric shooters. All these ports offer an inferior gaming experience.
Fake news. Games that were originally designed and played as keyboard-only shooters (the majority here) played just fine. A d-pad and numkeys are functionally the same (well, d-pad is better).
Games that transitioned to mouselooking (Duke Nukem 3D, Quake 2), THOSE played markedly worse, though were perfectly adequate for those that may not have had a PC. I owned both of these on PC, PS, and N64, so I actually know what the fuck I am talking about. I wouldn't always have access to the family PC and was interested in version differences anyway.
Once again I need to educate: most of these games were originally played by almost everyone with the keyboard-only. NO MOUSE. A mouse was not a common household item in the early-mid 1990s, and these games weren't even programmed for full mouselooking anyway, so at best you'd just get mouselooking on one axis if you did try. Early FPS was sub-optimal in this regard, but at the end of the day functional. Just as it was functional if not more comfortable on PS.
Furthermore, it's irrelevant you faggot. We were talking about PS1 vs PS2. Generally, all games play markedly better on PC. You can tweak them, mod them, play with multiple forms of input mouse controller joystick whatever. Generally, you can do anything a PS1 or a PS2 could do and more.
Not all of these are even ports, but unique experiences. Brahma Force in particular is a very impressive game, and plays extremely well. I just discovered it a couple weeks ago and it is a total hidden gem of the 90s: https://rpgcodex.net/forums/threads...t-prestigious-game-you-never-heard-of.148879/
When it comes to the ports, for one I'd pick the PSX version of Doom over vanilla PC Doom. Only with sourceports and mods does PC doom become obscenely superior. Otherwise I prefer the horror atmosphere of the PS version, not to mention no quicksave faggotry for pussies. INB4 people that have never played it tell me how wrong I am.
Stop being a massive ignoramus.
Now that's a mediocre game.How can you prefer the mediocre Dawn of Dreams over the best Onimusha, which is Onimusha 2?
how is sekiro's combat any different from any other souls game? the only thing is the parry mechanicWell don't seem to have any Thumper fans to refute your claims
So I guess that settles it
Sekiro is the best rythm game ever
Probably because it is the most skill-based combat of any FromSoftware games
No because other titles let you pick your own dificulty, Sekiro is the most "honest" for sure tho.Probably because it is the most skill-based combat of any FromSoftware games
All of those that aren't PSX originals are mouse games (or maybe joystick in the case of Descent). Doesn't matter if you played the game on a toaster back in 1893. And yes you are wrong WTF kind of retarded shit take is that? PSX Doom is clearly inferior for the simple fact that it's on the PSX and isn't the original. Fuck your sourceports and mods, too. INB4 people that have never played Doom on MS-DOS tell me how wrong I am. Oh wait they won't because nobody cares about PSX Doom as anything more than that special curiosity with the spooky soundtrack. Shove your consoles up your ass already, if you love them so much. That's right, all of them at once.PS1 had of note:
Doom
Doom 2
Final Doom
BRAHMA Force
Duke Nukem 3D
Alien Trilogy
Descent
Descent 2
Exhumed/Powerslave
Quake 2
Disruptor
Hexen
PS1 was an awful system for this type of PC-centric shooters. All these ports offer an inferior gaming experience.
Fake news. Games that were originally designed and played as keyboard-only shooters (the majority here) played just fine. A d-pad and numkeys are functionally the same (well, d-pad is better).
Games that transitioned to mouselooking (Duke Nukem 3D, Quake 2), THOSE played markedly worse, though were perfectly adequate for those that may not have had a PC. I owned both of these on PC, PS, and N64, so I actually know what the fuck I am talking about. I wouldn't always have access to the family PC and was interested in version differences anyway.
Once again I need to educate: most of these games were originally played by almost everyone with the keyboard-only. NO MOUSE. A mouse was not a common household item in the early-mid 1990s, and these games weren't even programmed for full mouselooking anyway, so at best you'd just get mouselooking on one axis if you did try. Early FPS was sub-optimal in this regard, but at the end of the day functional. Just as it was functional if not more comfortable on PS.
Furthermore, it's irrelevant you faggot. We were talking about PS1 vs PS2. Generally, all games play markedly better on PC. You can tweak them, mod them, play with multiple forms of input mouse controller joystick whatever. Generally, you can do anything a PS1 or a PS2 could do and more.
Not all of these are even ports, but unique experiences. Brahma Force in particular is a very impressive game, and plays extremely well. I just discovered it a couple weeks ago and it is a total hidden gem of the 90s: https://rpgcodex.net/forums/threads...t-prestigious-game-you-never-heard-of.148879/
When it comes to the ports, for one I'd pick the PSX version of Doom over vanilla PC Doom. Only with sourceports and mods does PC doom become obscenely superior. Otherwise I prefer the horror atmosphere of the PS version, not to mention no quicksave faggotry for pussies. INB4 people that have never played it tell me how wrong I am.
Stop being a massive ignoramus.
Now that's a mediocre game.How can you prefer the mediocre Dawn of Dreams over the best Onimusha, which is Onimusha 2?
No because other titles let you pick your own dificulty, Sekiro is the most "honest" for sure tho.Probably because it is the most skill-based combat of any FromSoftware games
Sorry you got filtered.sekiro=total lowbrow shit for cringepeddlers
Okay. Not sure if they're "hidden" gems but everything that Team Ninja has been making. Dragon's Dogma is a standout within the past 20 years as well. But these aren't obscure at all. I already said A Hat in Time which is a little lesser known and one you might not expect to be really fun, which it is. Divinity II: Developer's Cut from 2009. Man, this is difficult...Plenty of CRPGs. Hard to Be a God (2007).Post post-decline gems instead of pages upon pages of people sperging out over some shit.
there are no post-decline gems as there never has been a declinePost post-decline gems instead of pages upon pages of people sperging out over some shit.
I see there is a reason for your Bethestard tag.there are no post-decline gems as there never has been a decline
VISUAL REPRESENTATION SELECTION of PORKYTHEPALADIN's POST-DECLINE GEMSMy list:
Fallout: New Vegas
Dark Souls
Risen
The Witcher
Witcher 3: The Wild Hunt
ELEX
Subnautica
Battle Brothers
Kingdom Come: Deliverance
Days Gone
Expeditions: Viking
Shadowrun Dragonfall
Metro Exodus
Zelda: Breath of the Wild
Disco Elysium
Sorry you got filtered.sekiro=total lowbrow shit for cringepeddlers