Lord Andre
Arcane
Castanova said:wall of text
My dear man, let's get a few things straight: Planescape Torment is GOD of rpgs, Fallout is the Holy Ghost, Arcanum is Jesus and Bloodlines is John the Baptiser. In other words, you are threading holy ground.
Apart from that, you indeed have a point. There are some early quests and dialogs that are boring. But you must have faith and endure them with stoicism. Good things come to those who wait.
Also do not exaggerate. Here are the boring parts.
1. Centaur that won't shut up.
2. Idiot paladin from another world that won't shut up.
3. Becoming a mage quest. Nicely written but the bitch makes you run for half an hour fetching crap.
4. A few(4-5) minor NPC-s that are there for fluff, easily detected and avoided.
The rest is important to the story, and typically well written.
My advice is to install unfinished business and fix pack, start over(punishment for pussying out) and push past the 4 hubs to the dialogue with Pharod. From then on it's a heck of a ride. Oh, and hold on to the bronze sphere.
Also, Torment isn't a game you can play for 1-2 hours after work when you're tired, stressed and generally just want to relax. Torment is a bitter-sweet delight that you have to savor. It's meant to be played when you're in a certain mood.
It's not beer god damn it, it's age old whisky ! You don't crack it open on a Wednesday afternoon !
Put it on the shelf for now - if you must - and let it mature. When the time is right it will call to you.
Upon reading the above I must say I give pretty good fellatio to a game when I want to...I should be on EA's payroll.