Haplo
Prophet
- Joined
- Sep 14, 2016
- Messages
- 6,194
Citation needed? To prove priest's helpfulness? Wow, did not see this coming.
Okay, some examples:
Devotions for the Faithful: Friendly AoE: +4 Might, +20 / Foe AoE: -10 Might, -20 .
+20 Accuracy / -20 enemy accuracy and heavy Might debuff? I would probably keep Durance if that was the only spell he knew. Also in late levels it can become per encounter...
Crowns for the Faithful: Friendly AoE: +6 Perception, +6 Intellect, +25 Resolve
Okay so now everybody can be a tank and have the mental fortitude of a monk. Also be more accurate and have wider reaching, longer lasting abilities.
Dire Blessing: 20% Hit to Crit conversion
Holy Meditation: Friendly AoE: +30 Concentration, +15 Will: Due to this simple level 1 buff you can dump Resolve to 3 without regret, even on (off)tanks. You'll rarely get interrupted and your Will saves will be passable also. Though there are also gloves which proc this when hit by a crit.
Painfull Interdiction: If you upgrade this per encounter ability, it will Weaken enemies in a huge aoe. Meaning -20 Fortitude, -20 Will, as well as -2 Might, Con and speed.
Just the combo of Devotions and Painfull Interdiction will raise the chance to hit of your characters, who can target Fort (Barb with Brute Force!) or Will, by 48 or 40, respectively!
Okay, some examples:
Devotions for the Faithful: Friendly AoE: +4 Might, +20 / Foe AoE: -10 Might, -20 .
+20 Accuracy / -20 enemy accuracy and heavy Might debuff? I would probably keep Durance if that was the only spell he knew. Also in late levels it can become per encounter...
Crowns for the Faithful: Friendly AoE: +6 Perception, +6 Intellect, +25 Resolve
Okay so now everybody can be a tank and have the mental fortitude of a monk. Also be more accurate and have wider reaching, longer lasting abilities.
Dire Blessing: 20% Hit to Crit conversion
Holy Meditation: Friendly AoE: +30 Concentration, +15 Will: Due to this simple level 1 buff you can dump Resolve to 3 without regret, even on (off)tanks. You'll rarely get interrupted and your Will saves will be passable also. Though there are also gloves which proc this when hit by a crit.
Painfull Interdiction: If you upgrade this per encounter ability, it will Weaken enemies in a huge aoe. Meaning -20 Fortitude, -20 Will, as well as -2 Might, Con and speed.
Just the combo of Devotions and Painfull Interdiction will raise the chance to hit of your characters, who can target Fort (Barb with Brute Force!) or Will, by 48 or 40, respectively!