Galdred
Studio Draconis
Oh, that's a good point. What percentage of skills do you roughly take among the 2 lines in TFTV? I fear I may have taken a bit too many.Losing soldiers super early (first 7 days) can slow you down but you can start making Scarab from the start (as soon as you can afford one) and I suggest you make one. It is certainly worth 3 soldier slots it takes this early in the game (if you make it to March I would suggest you stop using it unless you are desperate). Also all XP it gets from killing enemies go to other members of its squad so they level up fast.I find the game more unforgiving than even the nu XCOMs, in that losing a soldier is catastrophic in terms of resources early on (and in terms of XP), to the point that I gave up on playing ironman (I suppose I could lower difficulty instead).
Having several squads flying around is a pausing/micromanagement nightmare, but I like you being more proactive than in nuXCOM.
I was about to tech shotguns, but then looted an Anu shotgun during a mission(overrun). Should I just reverse engineer their shotgun?
It looks like I need to focus on researching farms, as I can barely cover the cost of ammunitions, now.
I haven't dual classed any of my guys yet, waiting for advanced classes, but the only one I can research is technician. Which classes/roles should I dual class into this one? Heavies?
Be sure to have in options turned OFF that game does not auto-unpause (or maybe you need to turn ON autopause) when managing multiple aircraft, it makes it much better.
Reverse Engineering is often useful if you know what you are doing. In this case, Anu Shotgun does more damage vs lower armor enemies but has a bit lower range (you are to use it at point blank vs weak armored body parts for maximum effect), but PP shotgun has better range and better damage vs armor. So the answer is that you should RE when it is useful, and you can learn that only by playing the game.
Dual classing is very costly and you should not do it before having access to lvl 7 skills of your first class + decent investment into its strenght and willpoints as well (so you do not die to one shots and are not easily panicked or mind controlled). Dual classing is another of the things that should be learned by playing and experimenting. If you do not have a plan on what you want to achieve you can easily spend points and get not much for it.
And TFTV makes it even more so because your 2nd row of skills have 2 skills that are specific for your 1st class and your 2nd class will only unlock its 1st row of skills. And 2nd row has some powerful skills like Boom Blast , double overwatch shot and such.
Wouldn't the assault skill that grants -1 AP to attack be an auto include?