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I'll tolerate obnoxiousness if there's also better gameplay.On the other hand, you also think IWD2 > IWD1.
This is called having a wrong opinion.the IWD2 implementation of 3E is worse than the BG implementation of AD&D 2.5. Hands down. After playing 3E for a few years then playing IWD2 it's like oh ... this is terrible compared to P&P.
http://forums.obsidian.net/topic/49192-iwd2s-use-of-3e-was-a-mistake/
Josh Sawyer said:If you think it would have been better to stick with 2nd Ed. than to change the engine as we did, I cannot disagree with you more strongly. There's stuff that BioWare never got working even according to 2nd Ed. rules (and, in fact, would have been very difficult to change given the code base) that we got working properly according to 3E rules for IWD2. For example: multiclassing. On a personal level, I feel the incomplete 3E in IWD2 was still better than the incomplete 2nd Ed. in the other IE games. Based on the reviews that sites and individuals gave to IWD2, I think that the general consensus was that the use of 3E was one of the things that made IWD2 very appealing to many people.
Our content in IWD2 was very uneven, but I feel that the gameplay was great, and our implementation of 3E was a huge part of that. ToEE got 3.x gameplay as good as it can get (though again, some bad content). NWN and IWD2 both really had good 3E gameplay (though I am biased toward IWD2), but neither was a "complete" 3E implementation. And then we have PoR:RoMD. PoR:RoMD was rushed out. NWN and IWD2 were not, and I don't think their gameplay felt like "rush jobs".
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IWD2 missed or changed a bunch of 3E stuff, as did NWN. I still don't think either felt like "rush jobs", despite the relative development times of both games. I really have to question the sanity and sincerity of people who say, "You know, I hate IWD2, but what really would have made it awesome are attacks of opportunity." It would be kind of like saying, "You know, I hate BG2, but it would have been a lot better if they took out all of the Spell Compendium content and put in the racial bonuses that 2nd Ed. characters should get."
Fundamentally, the things from 3E that we did put into IWD2 made it a lot better (in my opinion) than if we had just rolled on with the IE's 2nd Ed. implementation, which was still lacking in a lot of areas -- both from a general system perspective and an implementation perspective. That is, 2nd Ed. was terrible and stupid compared to 3E AND ALSO, the way that some of those 2nd Ed. elements were integrated in the IE was terrible.