Shannow said:
It's different Shannow.. winning battles is esential to complete the game. Having the right conversation skills is not. You see what I'm getting at? They could make very difficult skill checks which are not essential to finish the game - but to put an impossible battle which would make you unable to complete the game would be a bit weird.
And there's also one more element - battles at least involve a bit of thinking; spell and ability usage etc. Clicking on a dialogue option doesn't require any brain skill.
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Oh, and there's another problem. You and Obsidian are all in the world dialogues and party conversations - and the game needs serious balancing of spells and abilities.
Aside from the problem with uber AC from spells and abilities which I mentioned before, there's another big imbalance.
Has anyone tried playing with a HIPS (hide in plain sight) character? I've tested it in MotB - created a hipser (rogue/shadowdancer) and tested if there's any remote chance a monster can spot/hear me while I'm hidden. No. With its 5 seconds cooldown you can beat ANYTHING; you attack, run away, hide, attack, run, hide - to infinity. And the monsters are UNABLE to spot you.
Seriously, Obisidian.. leave the party banter alone; fix such issues first. Remove hips or make it a number/day ability.