JarlFrank
I like Thief THIS much
Is a pretty good idea, I say, and I have some ideas on how to implement it.
One, arena fights. People don't usually fight to the death in the arena. That would lead to lots of dead gladiators and empty arenas after a few months. Either make fights be decided by first blood, or by wounding the enemy until he surrenders. If the game is HP-based, make fighters surrender at 20% of HP or something. If it's wound-based like DF, make them surrender at enough blood loss or at a heavy wound (that isn't letal though). Oh, and knocking out the enemy will lead to victory, too.
Then, bandits. They shouldn't mindlessly hack away at you, but offer you to give them all your valuables. If you don't agree, the fight will start. If it becomes apparent you're going to lose, they might repeat their offer. If they're going to lose, they might either try to retreat or willing to surrender. Some way to initiate dialogue during such a fight could be nice, in order to shout demands to the enemy. Would also be cool if severely wounded enemies with no chance to flee would just drop their weapon and lie down with hands behind their head. Most bandits aren't retarded suiciders.
What does the 'dex think? Yay or nay?
One, arena fights. People don't usually fight to the death in the arena. That would lead to lots of dead gladiators and empty arenas after a few months. Either make fights be decided by first blood, or by wounding the enemy until he surrenders. If the game is HP-based, make fighters surrender at 20% of HP or something. If it's wound-based like DF, make them surrender at enough blood loss or at a heavy wound (that isn't letal though). Oh, and knocking out the enemy will lead to victory, too.
Then, bandits. They shouldn't mindlessly hack away at you, but offer you to give them all your valuables. If you don't agree, the fight will start. If it becomes apparent you're going to lose, they might repeat their offer. If they're going to lose, they might either try to retreat or willing to surrender. Some way to initiate dialogue during such a fight could be nice, in order to shout demands to the enemy. Would also be cool if severely wounded enemies with no chance to flee would just drop their weapon and lie down with hands behind their head. Most bandits aren't retarded suiciders.
What does the 'dex think? Yay or nay?