Somberlain
Arcane
who else here spent as much time in character creation as in the actual game?
Yeah.
To find a face that wasn't ugly as sin.
who else here spent as much time in character creation as in the actual game?
Yeah.
To find a face that wasn't ugly as sin.
Yeah, the fun in NwN2 ends when you start the game. But dreaming about a better game with all those options is what makes up for most of my playtime as well.who else here spent as much time in character creation as in the actual game?
kept rolling builds to see how the shit works all day and prestige classes were like, "whoaa! i can mix weird shit together!!"
a game in and of itself..
Dont kill me but I never played it, my contempt for the game after that short playthrough was big enough to forget about it since.Because it's prerequisite for playing Mask of the Betrayer?
You DON'T have to import a character for MotB, from NWN2 (just make a new one). It is one of the best D&D cRPG's in years Obsidian has ever done (minus the crap RTwP). Of note, none of the people who worked on it, work at Obsidian anymore...
I failed. It's been years since I've created the character I transferred to MotB now, but it sure looks ugly.Yeah.
To find a face that wasn't ugly as sin.
Yeah.
To find a face that wasn't ugly as sin.
I admit I was fucking around with NWN2 so much recently that everyithing (the combat, crafting, camera, UI...) feels OK to me. I guess I learned to master the game to the point that all aspects about it just feel natural... So I'm probably past the point being able to judge this game objectively.The main campaign is a piece of shit, barely above the quality of Legends of the sword coast, the engine is an even worse piece of shit that makes unity look like a masterpiece in software development, the combat, crafting, camera, Ui, it's all shit.
It speaks to obsidians quality (back then) that they managed to release two greatly compelling expansions, considering what they were working with.
Vampires are immune to mind affecting spells, death magic, poison, critical hits and have damage reduction. But Weapons made of Alchemical silver can bypass their damage reduction, so use those and also storm them with damage dealing spells and spells designed against unded generally (Sun Burst). If none of this helps, wait few levels and come back (you'll have more powerfull spells and better to hit chance so your melee attacks will hit).How the fuck do I kill Vampires in SoZ?
There is this cult Khelgar tells me to take out, so I enter their hideout, kill the first enemies, but then there is this final group of Priests and one Vampire. The Priests are hard, but I could manage; the Vampire however seems to be completely immune to literally everything. Wtf?!
Dont kill me but I never played it, my contempt for the game after that short playthrough was big enough to forget about it since.Because it's prerequisite for playing Mask of the Betrayer?
Of note, none of the people who worked on it, work at Obsidian anymore...
Oops my bad. I wasn't aware you worked on this project.
I'm not really digging NWN1 so far, already burnt out on the main quest and am only in the first chapter. Afraid to try NWN2 and I bought them both on GOG.
I didn't count, but that is probably less than half of the people that worked on it, though. More like a third, most likely.