1. Shopping (Each part A through G is a seperate sub question. Feel free to vote in each.)
A) Uttu's Bowstring: i. Yes (10 WPs)
B) Biliku's Bargain: i. Yes (10 WPs)
C) Lyssa's Aphids: i. Yes, you pay for them (15 WPs)
D) Thaïs' Ring: iii. You let Astrid pay for it.
E) Derryth's Purchase Part 1:
i. A ring of spell storage just like the one Thaïs wants. (25 WPs)
ii. The Book of the Past: An odd little tome that attunes to whoever holds it in their bare hands for more than twenty minutes. Once attuned it begins to fill up with the true and complete life story of its 'owner'. Every time it is picked up by its owner after that it will attempt to update its contents with new information. It can be reset by attuning it to a new owner at which point its contents will be wiped and the process will begin again. (10 WPs)
v. A vial of aphids similar to those Lyssa is considering. (15 WPs)
vi. The Box: A plain, sealed wooden box. The Dietfrieds have no idea what is in it and won't risk damaging it to find out. It is a complete mystery... a mystery box... (5 WPs)
ix. A book titled 'Golems for dummies' but they assure you it is just a novelty item. They have not been able to get the spells in it to work. (1 WP)
F) Derryth's Purchase Part 2:
i. You pay for it yourself. (EXCEPT the ring. we will let Astrid pay for that)
G) General Supplies: Twelve Energon Cubes and Six Mandrake Roots
i. You buy them (10 WPs)
2. The Faceless Man, how do you want to get rid of him? Or do you even want to?
C) Yes, you will let Janine use he proton pack on you. It might suck the Faceless Man out of your bracelets but you are not sure what will happen after that.
> F) You will take the gloves, but you won't wear them constantly. When you need a private moment, or when you sleep, or when you need to execute some plan The Faceless Man does not need to know about, you'll put them on. When you find yourself in a tough combat sitiuation, or when you aren't doing something terribly suspicious, you'll slip out of them.
3. You are at the Royal Academy anyway. You do not have too much time but you can each study a little about a field of enchanting if you want. (Just pick three choices and list who will study what. Neither of them have any real preference so they are fine leaving it up to Derryth.)
A) (Lyssa) The prayers of protection. Used mostly to make armour and other protective items.
D) (Derryth) The riddles of understanding. Used to strengthen the mind. Often found on robes, hood, or circlets.
E) (Thais) The paths of progress. Used to sharpen the mind, often woven together with the riddles of understanding or used in their place.
4. Lyssa's story. Do you want to hear the rest of it? Or would you rather not know?
A) Yes, you do not want there to be any secrets between you.
5. The Arrows and the Oneiroi:
C) You ask for directions and see if any of the Pathfinders want to come. (5 WPs)
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1: We pay for everything ourselves except the two rings. We shouldnt have the pathfinders pay for our group because their business is with us. The set of rings goes for 50WP and it is a modest gift. (At that point we dont know that we are also getting the spa tickets).
2: I think in C we might end up with Faceless Man-in-a-jar that we can keep without him being able to spy on us. If you guys think it is too risky then F will do the job until we find a better solution.
3: Semi-random assignments there, nothing much.
4: Well, we asked for it so we should hear it out. We all suspect where this is going anyway.
5: I would like to hire the Arrows but this is where i decide to conserve money. I believe that the pathfinders have pretty good reasons to go after the Oneiroi since they played a major part in the big fire.
A) Uttu's Bowstring: i. Yes (10 WPs)
B) Biliku's Bargain: i. Yes (10 WPs)
C) Lyssa's Aphids: i. Yes, you pay for them (15 WPs)
D) Thaïs' Ring: iii. You let Astrid pay for it.
E) Derryth's Purchase Part 1:
i. A ring of spell storage just like the one Thaïs wants. (25 WPs)
ii. The Book of the Past: An odd little tome that attunes to whoever holds it in their bare hands for more than twenty minutes. Once attuned it begins to fill up with the true and complete life story of its 'owner'. Every time it is picked up by its owner after that it will attempt to update its contents with new information. It can be reset by attuning it to a new owner at which point its contents will be wiped and the process will begin again. (10 WPs)
v. A vial of aphids similar to those Lyssa is considering. (15 WPs)
vi. The Box: A plain, sealed wooden box. The Dietfrieds have no idea what is in it and won't risk damaging it to find out. It is a complete mystery... a mystery box... (5 WPs)
ix. A book titled 'Golems for dummies' but they assure you it is just a novelty item. They have not been able to get the spells in it to work. (1 WP)
F) Derryth's Purchase Part 2:
i. You pay for it yourself. (EXCEPT the ring. we will let Astrid pay for that)
G) General Supplies: Twelve Energon Cubes and Six Mandrake Roots
i. You buy them (10 WPs)
2. The Faceless Man, how do you want to get rid of him? Or do you even want to?
C) Yes, you will let Janine use he proton pack on you. It might suck the Faceless Man out of your bracelets but you are not sure what will happen after that.
> F) You will take the gloves, but you won't wear them constantly. When you need a private moment, or when you sleep, or when you need to execute some plan The Faceless Man does not need to know about, you'll put them on. When you find yourself in a tough combat sitiuation, or when you aren't doing something terribly suspicious, you'll slip out of them.
3. You are at the Royal Academy anyway. You do not have too much time but you can each study a little about a field of enchanting if you want. (Just pick three choices and list who will study what. Neither of them have any real preference so they are fine leaving it up to Derryth.)
A) (Lyssa) The prayers of protection. Used mostly to make armour and other protective items.
D) (Derryth) The riddles of understanding. Used to strengthen the mind. Often found on robes, hood, or circlets.
E) (Thais) The paths of progress. Used to sharpen the mind, often woven together with the riddles of understanding or used in their place.
4. Lyssa's story. Do you want to hear the rest of it? Or would you rather not know?
A) Yes, you do not want there to be any secrets between you.
5. The Arrows and the Oneiroi:
C) You ask for directions and see if any of the Pathfinders want to come. (5 WPs)
-----
1: We pay for everything ourselves except the two rings. We shouldnt have the pathfinders pay for our group because their business is with us. The set of rings goes for 50WP and it is a modest gift. (At that point we dont know that we are also getting the spa tickets).
2: I think in C we might end up with Faceless Man-in-a-jar that we can keep without him being able to spy on us. If you guys think it is too risky then F will do the job until we find a better solution.
3: Semi-random assignments there, nothing much.
4: Well, we asked for it so we should hear it out. We all suspect where this is going anyway.
5: I would like to hire the Arrows but this is where i decide to conserve money. I believe that the pathfinders have pretty good reasons to go after the Oneiroi since they played a major part in the big fire.