Raid Failed. plz try again.
Fellow Gamers,
I see I've made many friends.
Thank you for your passionate contributions.
Coyote,
Yes, it may be a surefire way to skew results, but its an essential piece of the gaming experience, to figure out what makes the griefers work, and why they do it... in a social game like an MMO, MUD or forum for that matter, some people just have to go out and show their feathers. Call me masochistic, but the segment fascinates me such that I refuse to play non PvP environments. Why do you think it skews the results? The other way I look at it is that this section is the most passionate and in fact are the leaders in the entire segment. Where they go, they lead the market. They did it from title to title through the ages, and continue to do so all the way up to EVE today, who wouldn't have a following if they weren't so fanatic, in a good way.
DakaSha, Destroid, J1M, Esxcidium, waywardOne, xemous,
You found my background info! Great Job. Now you'll have to level up your professional levels if you ever want me to talk about some real gaming mechanics.
You just haven't earned it yet.
Lvl up dudes...
Zed & Metro,
I empathize with that sentiment, and thats why I'm asking, and I mean to challenge the establishment on it. Think about it with a little more perspective, and remove your hardware bias a moment, because I promise you I actually shared it up to a point.
(Remember, globaly more smartphones will sell than desktops next year. So why shouldn't it become a platform?)
Did you buy a console to play games on your TV?
Did you buy a computer to play RPG games when Zork came out, or Betrayal from Krondor? UO, AO, AC, Bioware games, or Morrowind? C&C etc.
How many hours did you waste in college playing MUDs?
How many hours did you really play games? Be truthful...
I spent hundreds of $ to play, before I was in college. And then Thousands afterwards.. And I worked for the money. What did you do?
So if you spent your 1980's or 1970's or even 1990's money on Hardware to play a game, might you buy a Smartphone to play all the times you couldn't sit in front of the TV or Computer to play? Seriously, just to play for even 5 min anytime you wanted? Travel a lot? Commute to work? Etc. And then when you had the time you could devote more time to a session.
Metro,
Why are phones reviled? Is it the quality of the games? What is it the lack of? Please explain, because it needs to be understood.
I know there are some people who just won't sucumb to a change like this. But people stopped playing Pen and Paper RP Sessions, and moved to the Console or Computer and THAT was a big change. What are the challenges with moving to a new platform in your opinion?
Krraloth,
Ah. Yes, it was thrown together, and even had a glaring typo for a few hours, but you have to start somewhere. Be confident their quality will improve.
I have a series of game mechanics planned already. What I'm attempting to divine, is what size is the market segment I'm going to attract to the format. I know there are some significant barriers and opinions blocking the transition from PC to handset due to size, graphics quality, functionality, etc. Add to that that survey monkey only lets the cheap bastards like myself ask 10 initial questions... but hey, we're all humble when we first start new things.
So, how can I morph these answers into game mechanics? I'm sorry, but the other participants on the forum have ruined your chances at me talking about mechanics, just now. Raid wiped. Time to regear and try again. eh? (But you can always pm me)
We know that there are certain personalities that play MMO's and that the psychology of MUDs has covered this ground before. Read some Ralph Koster, he has a great blog and web site if you are interested. The point being, that I'm using some characterizations of the gaming community and validating some of it, with a twist on my assumption that MMO producers have lost a significant segment of the market, to maturing players, lack of content, repetitive game play etc... it needs something new.
On Money; In order to pitch an idea to the investor community you have to know something about money, and back it with a functional prototype or real traction in the market. While it may be anathema to the community that someone would want to try to make money on them.... its reality. So, this is my invitation to the communities that I think should have a voice in what form that game might take. Participate. (Or at least vote for your next president.) You are influential, and people would listen to you if they were wise.
Having said that why don't you tell me what you think makes MMO's fun, without me trying to put words in your mouth. And don't worry that I'm hoping to delusively allure you with my unrevealing marketese jargon speak. At least not yet, so lets have some honest conversation.
And I think I can handle it... since I've already found rock bottom on this forum, eh?