Arulan
Cipher
- Joined
- Feb 13, 2014
- Messages
- 313
This leaves them the option of developing some challenging content that tests specific skill sets. It's not a bad design decision in isolation but it needs to be backed up by level design.
Eh, aside from very much doubting their competence to do so, it trivializes party composition choice. And here is the likely reason for this change: