Sorry for the short update. I got stuff to do. I'll try to keep it regular but it's hard.
: Are you sure you'll be comfortable following my orders?
: We didn't bring you back from the dead just to second-guess you, Commander. If the Illusive Man says you're in charge, you're in charge.
Alright then.
: We're going to find out who did this and take them down. Nothing gets in our way. Am I clear?
: Perfectly, Commander.
Freedom's Progress. What a shitty name for a colony.
Shepard Sense...
tingling.
The colony was devoid of human life. We hacked a few consoles for credits but found no lead so far until we ran into a couple of hostile mechs. Jacob commented that these mechs should not be hostile to humans. Someone had reprogrammed it. A tech expert. Like a Quarian.
Meet the quarians. Soviets in space. It's interesting why the writer chose a Russian accent to represent quarians. They're a nomad race, their home world was taken over by their robotic creations, the geth. Now they're living in huge fleets called flotillas, always looking to salvage techs to keep the fleet in shape. Oh they also have to wear environmental suits to prevent themselves from getting sick, they have weak immune systems since they lived in flotilla all their lives.
A hooded figure emerged with a familiar voice. Tali'zorah Nor Rayya! I fucking typed that out of memory. That's how memorable her name is.
: I'm not taking any chances with Cerberus operatives!
Fuck. Good job on wearing uniforms Miranda & Jacob. What kind of secret organizations run around in uniform, parading their fucking logo around like a major corporation?
: Put those weapons down!
Yeah, she's right to be scared.
Coz Shep's always has a bad ass line for every situation.
: Tali'zorah, you served on my ship. You know what I do to people who threaten me.
: Prazza! Tell your team to put their weapons away!
: Banal. Shit. Boring.
: I know Cerberus has a bad past, but they're the only group investigating these missing colonies. The Council turned its back on humanity, I haven't
Plot Criticism: Yes, despite putting humanity as the major influence on the Council they still didn't give a shit when whole colonies gone missing in outer reaches of space.
: Banal. Shit. Boring.
: I'm not trusting anyone, Prazza. But we're going to need help searching the area. One of our people was here on Pilgrimage. His name was Veetor. We came to find him.
Lore: Pilgrimage is a rite of passage for young quarians to leave their flotilla and get something valuable for their fleet. Return with some useful stuff, and they pass the Pilgrimage. Tali underwent one in Mass Effect 1 by getting useful data on geth culture after helping Shepard tear apart 3 geth moon bases.
: Everyone else is dead. What makes you think Veetor survived?
: Banal. Shit. Boring.
: You saw him? Then why isn't he with you already?
: Veetor was injured, and he was always, ah, nervous.
: Banal. Shit. Boring.
: When he saw us landing, he hid in warehouse on the far side of town. We suspect he also programmed the mechs to attack anything that moved.
: You should head back to your ship. We'll let you know when we find Veetor.
: Banal. Shit. Boring.
: Neither am I, Prazza. I don't want to fight you, Shepard. but I can't just let Cerberus handle this. Besides, we need to work together. Head for the warehouse through the center of the colony. We'll circle around the far side and draw off some drones to clear your path.
We start to get hit by heavy weapons along the way. Fucking rocket drones nearly killed me a couple of times before I decided to just throw magic missiles from cover. It's a good thing their shields dropped quickly from Overload.
Looks like the quarians bit off more than they can chew.
One of them got stomped on. This looks big.
Meet the YMIR battle mech. The first boss packs a punch. Its left arm holds a rocket launcher while the right arm brandishes a machine gun capable of ripping shields off in short bursts. We're playing INSANITY remember?
YMIR has three layers of protection. Shields. Armor, and Health. This makes it fucking frustrating to take down for beginners since all you can do is Overload to chip away at his shield. Then you have to peel off its thick armor with Incinerate or Armor Piercing rounds. The worst squad to bring in this sort of fight is a Biotic since the Shield will prevent most powers from affecting it.
Anyway, the intro to this fight will show that rockets can blow up some crate covers, so it's best to find a solid wall to hide behind. Once that's done, just plink away at it. Tell your squad to do the same and you'll wear it down in no time. According to the game guide you can blow up individual arms to disable its weapon, but I never managed to do it in Insanity difficulty. There's just not much time to aim before it tears off my shield. Better to just Warp him behind cover.
We blew up the YMIR and went to find Veetor holed up in a surveillance room, hyperventilating.
: Veetor?
: Hey, I'm talking to you!
Time to wake Alice up. with a bang.
This is a new feature for ME2 that was promised in the first game. Sometimes you can interrupt conversation with a Renegade or Paragon response. In this case Shepard just fired a warning shot to snap the babbling quarian out of it. The problem with this feature is, I really have no fucking idea what Shepard will do. Except left click triggers Renegade response, right click is Paragon. Dumbed down or Cinematic? You decide!
: You're..not one of them. You're human. They...they didn't find you?
: Who didn't find us?
: The monsters. The swarms. They took everyone.
: Why didn't the colonists fight back, Veetor? What happened?
: Looks like security footage. He must've pieced it together manually.
: What the hell is that?
: (Intelligence) Is that some kind of alien?
No shit, Sherlock.
: They're species from somewhere beyond Omega 4 relay. Only a few people have seen one in person.
Jacob, I thought you just muttered 'wth is that?' how the fuck are you so well-informed?
: The Collectors have advanced technology.They could have a weapon that disables an entire settlement at once.
: The seeker swarms. No one can hide.The seekers find you. Freeze you. Then the monsters take you away.
: Why didn't they take you?
: Maybe his enviro-suit kept him from showing up on their sensors.
: Or maybe they were using technology specifically designed to detect humans. Only human colonies have been hit.
: What happened next, Veetor?
: I think that's probably all we're getting out of him, Commander.
: We finally find a witness, and he's so off his nut he can't even tell us what he saw.
: I studied them. The monsters. The swarms. I recorded them with my omni tool. Lots of reading. Electro-magnetic. Dark energy.
: We need to get this data to the Illusive Man. Grab the quarian and call the shuttle to come pick us up.
: What? Veetor is injured! He needs treatment, not an interrogation!
C'mon Tali.
: You don't have to take Veetor and go. We could work together. Just like old times.
: I'm still trying to accept that you're even alive. And you're with Cerberus. I've got responsibilities now. I've got a mission of my own. I can't walk away from that. Not even for you.
: The people at Cerberus won't hurt him, Tali. You have my word. But we need that info, and it's clear the quarians don't want to share.
: Damn it, Shepard! I trusted you!
: We need a pickup. Have a med bay standing by.
: What? No! I don't understand!
: Good luck, Shepard. I hope what you get from Veetor is worth it.
That's it for today. Next update: Omega!