sullynathan
Arcane
daily reminder that Max Payne 3 was the best 3rd person shooter ever made and no one learns from it.
Last edited:
But 3 was okdaily reminder that Max Payne31-2 was the best 3rd person shooter ever made and no one learns from it.
What's wrong with the mission design? what's wrong with the writing compared to its predecessors?More precisely, it "only" had the best third-person shooter mechanics ever. It still suffered from horrible mission design and off-putting stupid writing.daily reminder that Max Payne 3 was the best 3rd person shooter ever made and no one learns from it.
But 3 was okdaily reminder that Max Payne31-2 was the best 3rd person shooter ever made and no one learns from it.
And GTA5 was shit to begin with.this is not worth even trying, just a shameless gta 5 clone
GTA V is the best GTAAnd GTA5 was shit to begin with.this is not worth even trying, just a shameless gta 5 clone
GTA V literally has more weapons and customization and all that shit than any other GTA game. The only thing its missing is a jet pack given in a mission.I really miss the exploration aspect from previous games, though. (4 didn't have it either).
Weapons, armors, health packs, get-out-of-jail cards ... there was so much to discover in the world of SA.
Compared to that, 4 and 5 feel like a barren wasteland.
GTA V literally has more weapons and customization and all that shit than any other GTA game. The only thing its missing is a jet pack given in a mission.
Again, it's all still there.GTA V literally has more weapons and customization and all that shit than any other GTA game. The only thing its missing is a jet pack given in a mission.
You totally missed my point. GTA5 has nice things, but you buy them all in the shop.
There's no hidden beach cave where you'll find a rocketlauncher, no armor on a skyscraper roof, no minigun up ladder in a remote alley.
Gta 4 is a bad game. It probably has the most repetitive mission structure of all main gta games.
All gta games have the same repetitive structure, so, what's the point?
The controls sucked and the game was missing a lot of content.
Control were fine and at least they released some single player dlc content instead of scrapping the game for online.
What does gta v miss in interiors? The only other gta with more interiors was 4 but that was a smaller game.
San Andreas? Casinos, clubs, gym, lot of mission interiors too
Gta V has less main missions than previous GTA games but I didn't have much of a problem with it. They cut out the fluff. There's less drive bys and less missions where you just go and kill someone.
Again, it's all still there.
SA had so much other stuff in it that was removed in 4 and 5, too - like how eating many burgers made you fat, working out made you muscular, how you could build up your gang and capture territories, vehicle missions when you stole a taxi or a firetruck or a policecar or whatever ... all those features. Lost, like tears in the rain.Again, it's all still there.
There's more than one rocket launcher, minigun etc. I just provided you with examplesAgain, it's all still there.
Pfft. Just because there's ONE RPG you can find and ONE Minigun doesn't mean "it's all still there". You could find something around every corner in SA, in GTA5 it's a version of Bilbo's too little butter on too big a loaf of bread. And then there's GTA Online, where everything is much worse still.
SA had so much other stuff in it that was removed in 4 and 5, too - like how eating many burgers made you fat, working out made you muscular, how you could build up your gang and capture territories, vehicle missions when you stole a taxi or a firetruck or a policecar or whatever ... all those features. Lost, like tears in the rain.