Brother None
inXile Entertainment
- Joined
- Jul 11, 2004
- Messages
- 5,673
No perk for picking up the piece of your brain?! WHAT A GYP!
No perk for picking up the piece of your brain?!
Uuugh... The writing... IT HURTS!!!
There's actually a decent sidequest where you follow in the footsteps of a Chinese spy, but it's ruined by the quest marker.
TheEntitledOne: Please tell me it's at least laughably funny.
lightbane: Because Emil Pagliarulo had no competition? Also, fix'd.
Yes. Despite the horrendous writing, it has some decent exploration and locations. You have to remember that it was the first Fallout 3 DLC to have a fully new land mass to wander around with a completely different atmosphere, which is what the fans wanted from the start. Most people enjoyed Fallout 3 for the exploration aspect and the (at the time) At the time it was the best (maybe tied with Broken Steel due to its other gameplay enhancements), but comparing Bethesda to Obsidian really isn't fair in my mind - we know Obsidian are capable of much, much more in terms of writing.Isn't Point Lookout generally considered the best of the Fallout 3 DLC? Not by Fallout fans, who seem to prefer the Pitt if they like anything, but by Fallout 3 fans
I actually kinda liked Desmond at times, if only because he had the same voice as the chain-smoking Dark Elves in Morrowind (was the same guy in Skyrim?). Glad they had the guy back.
Yes. Despite the horrendous writing, it has some decent exploration and locations. You have to remember that it was the first Fallout 3 DLC to have a fully new land mass to wander around with a completely different atmosphere, which is what the fans wanted from the start.
All I can say is, if you thought Point Lookout was bad... you've got another thing coming in Mothership Zeta.
Anyone with minimal japanese knowledge to check if these lines are genuine? I'm (morbidly) curious...
Defy hostile alien abductors and fight your way off of the massive Mothership Zeta, orbiting Earth miles above the Capital Wasteland. Mothership Zeta takes Fallout 3 in an entirely new direction – outer space. Meet new characters and join with them in a desperate bid to escape the aliens’ clutches. To do so, you’ll wield powerful new weapons, like the alien atomizer, alien disintegrator, and drone cannon, and deck yourself out in brand new outfits, like the Gemini-Era spacesuit and even samurai armor.
Well to be fair, the player would have to be a colossal fucking moron to actually pick the "what if you're a traitor?!" option in the first place. It's kind of out of character that she gives such a long-winded explanation though, should have just said "hey, you're a dumbass, it's this or we die here."Seriously? The writer is obviously an idiot to even think about including such option in the first place, but building upon it by bringing reason and explanations resulting in what he probably considered a smart dialogue make him...