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Game News It's Ask A Dev Week on the Wasteland 2 Forums

Joined
Oct 4, 2010
Messages
1,453
Nice to see Wasteland 2 is on the right track. I trust them, and don't need updates to dissect and discuss if it means resources has to be pulled from somewhere else.
 

Saxon1974

Prophet
Joined
May 20, 2007
Messages
2,104
Location
The Desert Wasteland
I am just curious how much of the work on W2 will be from the original design team.

In reading the (few) tweets from twitter, they are happier than they have ever been in making a game, and doing (and allowed to) do what they love to do and with no limitations. I am OK with this. I cannot wait to see what ideas they have in mind for this game.

Thats friggin great then. I think that's what made alot of the golden era games so good I think..they were making games they wanted to make.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Nice to see Wasteland 2 is on the right track. I trust them, and don't need updates to dissect and discuss if it means resources has to be pulled from somewhere else.
That is what updating means, but people do want and deserve updates, and inXile should do better at that. But it means exactly that, asking devs to take valuable time out of their day or hiring someone to manage that kind of stuff for them. It's a cost, regardless.


Lucius is always asking for more simplicity. It's just...it's his thing.

You mean the big update?
Tell me they'll announce the Torment successor with that or shortly after. Plz?

Not with it, no. I don't think they're looking to drum up some big launch with teasers or anything either, instead they'll just talk about it more, make more about it public, get a feel for the public reaction and move forward. There's no need to rush it just yet.
 

Niektory

one of some
Patron
Joined
Mar 15, 2005
Messages
808
Location
the great potato in the sky

Lucius is always asking for more simplicity. It's just...it's his thing.
He seems to have trouble with numbers greater than 5.
If characters typically have 3-5 action points however, would be much more manageable.
s1cA9.jpg
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Brian Fargo on novellas, asking for feedback:


Now that the scripting is in the near complete state the novellas can begin. Chris and Mike are starting to pour through the the detail so they can formulate their clever take on the contents of the novella. If there are any particular subjects that people would like to see detailed I would be interested in your thoughts. The cults of LA...The history of the Synths...A story of adventure from Wasteland 1 etc....
 

Temaperacl

Erudite
Joined
Oct 22, 2002
Messages
193
On healing: http://wasteland.inxile-entertainment.com/forum/viewtopic.php?f=30&t=3026

Still undecided on "instant heal" items. We're hoping to err on the side of not having them, but if they're needed for the type of combat experience we want, we are reserving the right to include them We have many combat mechanics coded at a base level, so we're starting to get a feel for it.
I am glad they don't want to have them although I wish this was a much firmer no. Although that statement does make one wonder what kind of combat experience they are going for.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,507
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Final day of Ask a Dev week. Also updated the answers compilation. Three dimensional terrain with multiple story buildings confirmed :incline:
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,836
"The game is most definitely mature."

More like immature. But that's fine, I don't expect a sequel to a game where you kill a group of kids in the first area and HARRY THE BUNNYMASTER in the second to be mature.
 

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