Stabwound
Arcane
- Joined
- Dec 17, 2008
- Messages
- 3,240
JoWooD CEO Franz Rossler said:The classic Gothic fan might be disappointed because the game no longer follows the classic Gothic approach. But we did this intentionally. We wanted to reach a broader audience, to make the game more marketable internationally. It's the old problem: I can't please everybody. It is clear, Arcania comes at the expense of Gothic's long time community [the German "Urgemeinde" is untranslatable; Ed.]. But the sales success seems to prove us right.
This is just sad. Fucking sad.
I get the feeling that we will never see a true CRPG game from a big or even medium sized company ever again. The trend these days seems to be to throw tens or hundreds of millions of dollars into a game, and then to recoup the cost, release it on both PC and every console under the sun. It has to be dumbed down to the extreme for it to be acceptable to constoletards, too. It's just not acceptable to release a game without paying Captain Picard $2 million to voice the part of King Faggot, or to have lovely 5 minute animations every time anything happens in the game.
I just noticed now, even The Witcher 2 is getting consolized. Dragon Age started as a true BG successor (before the PS3 and Xbox 360 were even announced, I think) and over time it got retarded up to be suitable for consoles. Now we look at Dragon Age 2 and it's gone even further. If you've been following the Gothic 4 story, you know just how retardized they've made the game in the name of making it more accessible to people.
I just looked at a list of "upcoming CRPGS" and the vast majority of them are all being released on consoles as well. What a sad state of affairs.
Is there any hope at all? I guess even making a great RPG game for the PC that sells well is just not good enough if you can also put it on the consoles and sell even more copies. Terrible.