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Decline Indie Faggotry: Gone Home developers pull out of PAX

Direwolf

Arcane
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Jul 25, 2006
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Pōneke
I am not a fan of Penny Arcade. They went full retard long time ago, but shit like this makes Indie scene a much bigger decline than big publishers ever hoped to be.

We made a difficult decision today.
Earlier this month, Gone Home was accepted into the Indie Megabooth at the PAX Prime expo. The Megabooth is awesome– a huge area of the showfloor dedicated entirely to indie games. We’ve attended a number of times as fans, and the energy there is inspiring. It’s wonderful that via the Megabooth, indie games can be such a destination at such a huge event. We were very excited when Gone Home was accepted by the organizers.
But in the back of our minds all along, we’ve been bothered by the public stances that Jerry Holkins and Mike Krahulik, the founders of PAX’s parent organization Penny Arcade, have taken on a number of issues.
First there was the entire “Dickwolves” debacle, during which Mike said that it “felt pretty good” to “support rape culture.”
Then there were the Penny Arcade Kickstarters, one of which offered to let backers pay them $7,500 to work as a Penny Arcade intern for a day.
When critics recently raised objections about the over-the-top depiction of female characters in Dragon’s Crown, Jerry referred to opinions that differed from his own as “censorship.”
And then yesterday a panel was announced for PAX Australia entitled “Why So Serious?” Its description initially included the lines
Any titillation gets called out as sexist or misogynistic, and involve any antagonist race aside from Anglo-Saxon and you’re called a racist. It’s gone too far and when will it all end?​
Soon after, it was changed to a less inflammatory description, but the fact that the original panel was okayed by Penny Arcade still stands.
Which finally led to Mike tweeting ignorant dismissals of transgender people, then posting an email chain that, as part of a self-serving quasi-apology, includes him attempting to defend his position by saying
I hate the idea that because I think boys and girls have different parts I am “transphobic” that pisses me off it makes me angry and so I lash out.​
So here’s where the difficult decision comes in.
This morning we stopped pushing those long-held reservations about Jerry and Mike into the back of our minds. We talked to each other and did a simple show of hands– do any of us feel comfortable presenting Gone Home at PAX?
No hands went up.
We believe that people’s opinions and actions on social issues and business ethics are important. We believe that agreeing to pay the organizers of PAX over $1,000 for booth space, and to present our game on their showfloor for four days, provides explicit support for and tacit approval of their publicly demonstrated positions on these subjects. And we have finally come to the conclusion that we cannot support Jerry, Mike, and their organization by participating in this event.
We know that this will do them no harm; that’s not the point. Another developer will take our slot at the Megabooth; they won’t lose any ticket sales; we won’t hurt their feelings. If anything, we’re hurting ourselves– our ability to reach new fans who might not have heard of Gone Home, to connect with players, sell stuff, meet with press and video crews, and so on.
But this is not something that we’re doing for practical reasons.
We are a four-person team. Two of us are women and one of us is gay. Gone Home deals in part with LGBT issues. This stuff is important to us, on a lot of different levels. And Penny Arcade is not an entity that we feel welcomed by or comfortable operating alongside.
We wish all the best to the organizers and participants in the Indie Megabooth, as we really do believe that it is an incredibly positive force for indie games and video games in general.
We just wish it weren’t at PAX.
Signed,
The Fullbright Company
Steve, Karla, Johnnemann and Kate

http://thefullbrightcompany.com/2013/06/21/why-we-are-not-showing-gone-home-at-pax/
 

Metro

Arcane
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Honestly it's hard to get outraged at this given how much of a joke PA and it founders are... I can't take a side on this one: moronic indie developers vs. shitty hipsters that got lucky with a web comic.
 

Gurkog

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The Gone Home developers are 3 artists that decided to make a game without any programming knowledge... ya, that is going to end well.
 

Direwolf

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Pōneke
Honestly it's hard to get outraged at this given how much of a joke PA and it founders are... I can't take a side on this one: moronic indie developers vs. shitty hipsters that got lucky with a web comic.

That's pretty much was my first thought. Too bad they all can't just kill each other. :(
 

taxalot

I'm a spicy fellow.
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I stopped taking Penny Arcade seriously after I saw how Tycho and Gabe looked like IRL. Jesus fucking christ.
 

taxalot

I'm a spicy fellow.
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It's wrong because they pretend to be cool guys. That whole scheme screams "I don't accept myself as I am", and that makes them untrustworthy bastards and weaklings :rpgcodex:
 

DDZ

Red blood, white skin, blue collar
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I had no idea what Penny Arcade was either but I started reading that THE PRATFALL OF PENNY ARCADE - A TIMELINE thingy and I am very entertained by all the fucking outrage over nothing.

People these days are pussies with too much time on their hands, pure fucking boredom and the inability to find a hobby.

I hate this fucking world.
 

Pope Amole II

Nerd Commando Game Studios
Developer
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Mar 1, 2012
Messages
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I'd call them dumb motherfuckers, but they're smart motherfuckers, unfortunately - I bet this all is one big promotion scam, where they pretend to whine about politically correct issues so media notices them and their (without a doubt) cheap & shitty game. That's how this shit works nowadays.
 

Fat Dragon

Arbiter
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May 24, 2007
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local brothel
Dumb decision on the developers' side. They lose out on a lot of exposure for their game, plus anyone praising them on their decision will have forgotten all about it in a week or so, so they don't even get any real respect or admiration out of this. Lose-lose situation they put themselves in.

And all because they let themselves get trolled by some guy posting a few dickish comments on the internet.

:butthurt:
 

Kane

I have many names
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I had no idea what Penny Arcade was either but I started reading that THE PRATFALL OF PENNY ARCADE - A TIMELINE thingy and I am very entertained by all the fucking outrage over nothing.

People these days are pussies with too much time on their hands, pure fucking boredom and the inability to find a hobby.

I hate this fucking world.

seriously, all these bastards spend all their freetime posting in forums and blogs instead of doing something productive. what's wrong with them???
 

Diablo169

Arcane
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Oct 20, 2012
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1,270
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Grim Midlands
What a piss poor business decision. Pax would be a massive amount of exposure for them. Who the fuck takes anything Penny Arcade says seriously?
 
Unwanted

Frian Bargo

Kosmonaut's Alt
Joined
Mar 20, 2012
Messages
282
Penny Arcade still exists?? :what:

I recall something called penny arcade during the 90's...it was a place to play games online or something like that.

Anyhow, they raised half a million dollars on their kickstarter...just to get rid of advertising. Wow. I did not know that was allowed by Kickstarter. I am surprised this did not launch a huge number of similar initiatives.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
The only thing that is good about PAX is watching Chris Perkins being a DM in their yearly DnD session

Oh yeah I haven't read the OP but indies are pretty damn hipster fags.
 

HanoverF

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6,083
MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
It's wrong because they pretend to be cool guys. That whole scheme screams "I don't accept myself as I am", and that makes them untrustworthy bastards and weaklings :rpgcodex:


Just like the trannyfags they so hate :troll:
 

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