Beastro
Arcane
- Joined
- May 11, 2015
- Messages
- 8,102
Disproved what? That a high fantasy game isn't a Yugoslavian post-apocalyptic RPG full of edgy slavsquatters? Brilliant observation!
PoE probably has more profanity than the IE games on average. But I mean, be careful what you ask for. Edgy swearing in a Western fantasy setting? That already exists, it's called Game of Thrones and it's already widely imitated.
It's already too intimidated.
I'm sick of "Everything is shit, everyone is shit" kind of drama these days. It's a modern equivalent of a teenager thinking something is serious and mature because everyone is using nasty swear words.
GoT is but one facet of all of it. Other things like The Walking Dead exhibit the same tendency, and game wise, The Witcher games walked a fine line that fortunately, didn't find them fully falling into it.
You are really a tryhard atm. Dark ages were worse than any post apocalyptic setting. You don't see games representing people from those ages realistically. PoE is not dark ages but it is not that much better.
That's a problem with a lot of fiction today, even when it comes to crime and murder mysteries set decades ago that paint the time as utter horrible and unlivable.
So much in genres like post-apocalypse is based around the fact that there is no hope and no one having hope, they're just going through the motion until they die, picked off one by one, because who would want to live in such a world? That stands in contrast to the raw survival and prospering that people in centuries past were able to pull off that mated the hardship with the hope for a brighter future.
No, I don't have links to scientific proof. But this is not a topic about science.Do you live in a post Apo world or in a 17th or less century world?
Do you? Do you have written records describing how people talk in a post-apocalyptic world? Or even the 17th century? Games of Thrones doesn't count as an authentic source on these matters.
But I do have real life experience with average people in a less rich country. I also lived in a western country and seen how people act there. And by reading history and how life looked in the past, by seeing how life looks in Africa today, it is not hard to conclude most RPGs made in Western countries are a far cry away from realism.
Lets see if Daniel Vavra will dare to give us a more realistic version.
The only solid facet of society I've seen evidence of that in was sailing with the average sailor being every bit the stereotype of the hard living, drinking man who swore at every chance he got, but sailing has enough about it to show it wouldn't be a good indication of society as a whole at their time being on the remote edge of society almost akin to being like transients.
Even then, that behaviour from sailors was limited to their swearing and hard living. Sailors were by and large very conservative and supported the ridged, hierarchy of ship life as much as most officers did. The idea that if a sailor got whipped for misconduct, the rest of his comrades would be outraged and despise the punishment is false - if a sailor got whipped they most often deserved it and a crew thus didn't give a fuck since those that received it were typically repeat offenders that had already alienated and pissed off the rest of the crew by disrupting the efficient conduct of the ship, which was of prime importance to them.
I'd also dispute that you can base how people talked centuries in the past by looking to the third world as if it's a time capsule when the people in those regions are just a modern as the West, just poor, having spent multiple generations living in shit all the while receiving bits of modern crap like Marxism to inflame their disposition.
On top of that, to try and compare Third Worlders in places like Africa to people in a fantasy Medieval world is all the worse. Places like Northern Europe didn't suddenly have their stoic, hardworking and suffering taciturn nature that highly emphasized self-discipline suddenly spring out of the Protestant Reformation. That has things backwards and has no equivalent outside the modern world anymore, because even those dealing with a high degree of privation in hard climates, like Eskimos, do so with modern technology as well as whatever modern mindset they've picked up.
My gut says the average person centuries back was much more like the sailors of their time, only without the transient side of the life being a part of it, being born and dying largely in one region and having dealt with hardship and chaos enough to even more conservative than sailors in that they wouldn't want to make things shittier for themselves than they already were by having profanity around them.
I couldn't even say that people like the Sodbusters were a glimpse of what things were like back then, in that they were still effected by the Enlightenment and Protestantism and such and so are as bad an example as pointing to modern Africans even if they lived in similar abject poverty.
If you are not laying about where you live (and I am 99% sure you are) then you can be on topic and imagine that favela but without any of the modern stuff and imagine how people would act and talk.
Are you for real?
Do you honestly think that people act like edgy cuntish 13 year olds when everyone is armed to the teeth and have got nothing to lose but, oh, their own lives?
You're clearly beyond sheltered to think the way that you do.
Whatever shithole you live in isn't a 'tiny stretch' from being a post apocalyptic wasteland. Much less the particular neighborhood your silly self was likely raised in.
And, by the way, neither is this game's setting.
I've been strong armed by drug kingpins and rogue officers both. Nobody talks the way that you think that they do. Everyone is stepping on eggshells at all times, especially as they impose themselves.
Seriously, you're so full of shit even Trump wants to drain this swamp.
Exactly. Things like dueling an the essential feuding that resulted in that being an acceptable solution to people's problems made people think twice before they decided to go insulting people.
Today in places like the Third World we have this odd chaotic mix from trying to reform and Westernize places that broke those customs down without removing the impulse in people to naturally resort to violence when disagreements broke out, something which is a fairly recent recent thing even in the West where its less than 200 years old, and as encapsulated in the folk lore nature of the Western genre and how it declined and died, it's less than that.
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