Phelot
Arcane
- Joined
- Mar 28, 2009
- Messages
- 17,908
I was reading through "The Wailing Sorrow" a fanmade supplement for Ravenloft (you can find it here if you scroll down, bottom right) and it reminded me about how PnP is much more detailed than cRPG's but at the same time much smaller scale. That is, if a true PnP conversion to cRPG would to ever occur, the game play would likely be very short considering all the time spent on rolls and stats and whatnot.
Anyway, in "The Wailing Sorrow" you have one town, one big quest, several smaller ones along with a few characters with minor quests. Of course it's also filled with all kinds of different approaches to each quest and it would be possible to complete the game without seeing a lot of stuff or even solving the main quest properly.
Anyway, so let's say this supplement was made into a cRPG complete with all the details, small nooks and crannies that you normally don't see in such a video game. I'm talking every citizen of this small town would have their own dialogue with their own personalities, importance to quests, etc etc. There is really only 3-4 main combat encounters and all of them could probably be avoided.
But even with all that detail the game would be incredibly short with limited combat encounters (though they could become drawn out.) So would that be OK with you? Would you spend money on a game like that and if so, how much?
Anyway, in "The Wailing Sorrow" you have one town, one big quest, several smaller ones along with a few characters with minor quests. Of course it's also filled with all kinds of different approaches to each quest and it would be possible to complete the game without seeing a lot of stuff or even solving the main quest properly.
Anyway, so let's say this supplement was made into a cRPG complete with all the details, small nooks and crannies that you normally don't see in such a video game. I'm talking every citizen of this small town would have their own dialogue with their own personalities, importance to quests, etc etc. There is really only 3-4 main combat encounters and all of them could probably be avoided.
But even with all that detail the game would be incredibly short with limited combat encounters (though they could become drawn out.) So would that be OK with you? Would you spend money on a game like that and if so, how much?