Lesifoere said:
The Rambling Sage: go look up Ebert's Law.
Not in this case. In fact i said i despise her work myself while i most certainly could not do the least of moding, nor code anything beyond scripts in some Adventure Game engine or another. What i do not despise is her attitude: She doesn't like something and tries to change it into something she likes. The Codex does not likes something and cries and whines because no one is doing what the Codex wants. All the while the Codex, as a group, has a much greater "theorical" potential of doing that kind of thing than the girl does.
A diferent example so you get me: The Adventure genre was in a much worse condition than the cRPG genre will ever be until random guys started poping all over the place with their indie proyects. Most, if not all, of those proyects deserve not other adjective than "Abhorrent" - But the drive beyond those proyects does not only deserve respect but inspired others to try their hand at it, and now while the Genre is dead to the "mainstream" is pretty much alive for everyone else.
So i was criticizing the diference in attitudes, nothing more. And i did because, well... The Codex seems to have something personal against her instead of against her work. So if we are talking about her, yes... She at least does something while The Codex masturbates thinking of a new Torment descending from heaven among a host of singing angels.
Gragt said:
Anyone who creates something should have some clue about what they are doing else it's completely meaningless. There are too many people creating crap already, maybe because post-modernists value the act of creation more than the result.
And who said she didn't have a clue? Or was she all along trying to create a mod to satisfy the Codex's tastes and i missed the memo? She doesn't have a fucking clue about how to create something for us, yes. That doesn't mean she doesn't have a fucking clue about how to create something for her desired target public, since her mods are pretty popular. Now, we can go to discuss creative work and how popularity doesn't mean quality, a concept i do embrace myself - But then the opinion of any one of those individual, brainless, shallow part of the so called "mass" is as valid as yours or mine. So the fact remains: She set to do something according to the tastes of a certain group and did it.
For a more elitist example, since this is the Codex and we are the intellectual, cultural Elite: I love italian and french opera but HATE most german opera with a passion because i find most of it tasteless, boring, and shallow. Does that mean that a composer that sets to do an opera for the lovers of German Opera and triumphs is a talentless hack deserving to be endlessly mocked in every single online community for diehard fans of italian and french opera?
There are two ways in which to face that dilemma: You can say "Yes, he is a talentless hack because i do not like his work" or you can say "Yes, he is a talentless hack because italian opera is better than german opera", and by means of both be elevated as a saint of half-assed, incomplete, only-on-weekends modern subjectivism, if not straight solipsism.
Emmm... what was my point again? Let me see.
Ah, there it is. I DO value the act of creation more than the act of crying like a little bitch, yes. Does that make me a post-modernist? That girl obviously loves what she does, since she isn't taking a penny for it, and other people loves it too. Is that so offensive to the Codex that every now and then a thread must be created to make fun of her? In which way is such attitude diferent to all those weird guys saying old school, number crunching dungeon crawlers are crap because only a geek devoid of any skill would like a game where all depends on character skill intead of his own?
Or maybe i had a too high opinion of the Codex's fauna and in the end they are just like everyone else, faping to how diferent and misunderstood they are, like random emos.