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Indie Four Horsemen of Incline - Underrail, Grimoire, Kenshi and KotC

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,380
Location
Eastern block
It is trash mob combat. No doubt. But it cannot be compared to DE, which has no combat at all, you Analbanian retard.
 

Beans00

Augur
Joined
Aug 27, 2008
Messages
988
Yeah because PoE2, Pathfinder: Kingmaker, Original Sin 2 and Baldur's Gate 3 aren't quality.

Edgelords gonna edge.

Well you should accept that some people have different opinions then yourself. It's not necessarily about being 'edgy'(although the wall is edgy lol).
I thought kingmaker was playable, but too long and too boring. Like a much worse version of baldur's gate 1. Playable and not terrible, but certainly not great.
Pillars of eternity(both) are garbage, and honestly there's so few people who shill for them I'm not even sure how to go about debating this game. Objectively awful writing, systems and encounter design.
The D:OS games are well made in a technical sense, and you can tell larian had a vision and cared about their product. The games themselves are mostly gimmick in nature though. Bad writing, with sometimes fun combat. I thought the first was ok, I hated D:OS 2 so much(because of the armour system) I will never play a larian game again.
Never played bg3.


As for the OP. I only played Underrail of those 4, I would personally put wasteland 3 and atom games in my top tier from the KS era. I really liked shadowrun dragonfall as well.
I don't think the 2012- present era has been nearly as bad as the decade prior. Lots of games that I would consider average or above average, which is ok. Few stinkers like numenera and colony ship, or anything made by obsidian.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,385
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,701
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
We need a concurrent players check on Disco Elysium vs Kingdom Come Deliverance.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,701
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
It's following the same path as Gone Home, another game that sold mostly on fraud.
Gone Home: :majordecline:

Gone Home with skill checks: :happytrollboy:
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,024
Continuous sales are a reflection that the buyers enjoy those games.
MCDonalds burgers sell more than wagyu steaks.

Cheap cigarettes sell more than hand-rolled cigars.

Quantity of sales is not indicative of a product's quality.
Not saying you're wrong, but those were bad examples since they sell more because they're cheaper. AAA games are actually more expensive than indie games like the ones mentioned itt.
 
Joined
Nov 26, 2023
Messages
78
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,108
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.
The only reason Disco Elysium will be mentioned in the future is because it hits the spot for shallow intellectuals (like Mass Effect).

As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.

Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.

Basically Terenty is delusional as fuck. Or maybe both of you are.
 
Last edited:

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.
The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.

As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.

Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.

Basically Terenty is delusional as fuck. Or maybe both of you are.

Shallow intellectuals? Two times, too? What about those deep intellectuals, eh? Is the word intellectual even used in a positive way in your system of values? I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on. Say it with authority, like a big man. Artsy pointless useless shit. Yeah, man. Repress those feelings. Play the cold tactical game. Anything intellectual must be devoid of colors. That's how it goes around here
 
Joined
Nov 26, 2023
Messages
78
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.
The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.

As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.

Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.

Basically Terenty is delusional as fuck. Or maybe both of you are.

Shallow intellectuals? Two times, too? What about those deep intellectuals, eh? Is the word intellectual even used in a positive way in your system of values? I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on. Say it with authority, like a big man. Artsy pointless useless shit. Yeah, man. Repress those feelings. Play the cold tactical game. Anything intellectual must be devoid of colors. That's how it goes around here
He keeps bringing up "shallow intellectualism" because his intelligence feels hurt by the fact that he can't enjoy a dialogue/story focused game with no combat that was lauded for being one of the few games to be actually well written, not by game writing standards, but by normal writing standards. This is what I meant by the game producing high levels of seethe and cope. Instead of just admitting that the game admittedly isn't for everyone, he has to rip into it for being bad despite it being considered one of the best RPGs ever made by both critics and consumers alike.
 

El Presidente

Arcane
Joined
Nov 3, 2018
Messages
1,569
Location
Oval Office
Who gives a shit either way, you are still a retard for thinking AAA companies are incapable of making good cRPGs, as opposed to them purposefully avoiding cRPGs altogether.
lol what kind of empty consideration is that? It's like wondering if you'd have been a great musician or a great lawyer or whatever if you were going that way your whole life instead of your real one. Would the huge teams behind AAA games be capable of making good cRPGs if that's what they were aiming for? Who knows, maybe yes under the right, competent director with atual power over the game and a good vision to steer that ship, but so what?

Well, except however it's fairly tangible these days that the people involved in making AAAs are pretty talentless:



This lack of talent would inevitably also be reflected in poorly built worlds, systems, balancing, encounter design and so on. So it'd take an amazing director with an iron grip over the project to make it right, and that's nigh impossible these days because big studios are sabotaged by design with retarded woke xyr/xhems all over the teams and divisions to embarass any development with suggestions such as "why isn't the protagonist a fat black woman?", or "we WILL name the genders in the game as body type 1 and 2...right? You know it's the industry standard and even the japanese does it now", and so on and so forth. Good luck steering this ship when these are your seamen, problematizing each and every aspect you put forth.

Also you know something else AAA devs are avoiding altogether? Making games that are focused on being great games first and not some shitty scheme to suck your pockets dry to the last cent.

Moreover, if I really like a game, I want it to sell well to get more games like it. It not always works out that way, but better have it sell well than have the developer go bankrupt.
No, not at all, it's better if the dev goes bankrupt. Look at SSI, New World Computing, Origin, Black Isle, Troika, not to mention Sierra, Legend Entertainment, Bullfrog and of course motherfucking Looking Glass studios. Would you rather still have all these around shitting Starfields all over your face and selling millions to the masses of degenerates out there?
 

NotSweeper

Educated
Joined
Dec 26, 2023
Messages
275
because his intelligence feels hurt by the fact that he can't enjoy a dialogue/story focused game with no combat that was lauded for being one of the few games to be actually well written
People who praise writing in video games are people who don't read actual books. Disco Elysium, F:NV, P:ST, doesn't matter. It's all shit. Video games have never and will never be a good medium for anything related to writing, trying to force the issue is how you end up with half measure abominations like DE. It might have good writing in the context of vidya, but in the context of literature it's laughable.
So there you go, you've got a shit non-game, that has equally shit writing in the grand scheme of things, but you decide to suck out the precum out of its tip because your ADHD, dopamine addled brain is incapable of reading a book.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,108
We all know out of these games only Disco Elysium will be remembered in 20 years, just how we still remember Planescape Torment, Baldur's Gate, Fallout, Arcanum, Wizardry etc.

I'm saying DE has had the same impact on release as those classics
That's why DE makes so many people seethe, despite coming out 5 years ago its still regularly talked about and hailed as a pinnacle of the genre, meanwhile whatever indieslop "retro throwback" people are playing now will be forgotten in a month.
The only reason Disco Elysium will be mentioned in the future is because (like Mass Effect) it hits the spot for shallow intellectuals.

As a game, DE is a complete mess (dress up mechanics, retarded detective story, shallow handling of most topics, fake consequences, hidden timers and so on) however it's the perfect artsy pointless no-game of the moment. Nobody knows what is the main theme of the game is (probably neither the game devs because they went beserk) but fanbois can pretend that they get it while the regular hoi polloi is unable to see the game's brilliance.

Yeah, DE will be mentioned in the future because most game journalists are shallow intellectuals which need external validation and the game is the perfect tool for that. However, the game's impact on the genre is close to null (if it exists at all). Moving the dialogue window to the right side of the screen has as much impact as my dog's farts. I agree that it's hard to hit the right level of retardness to make the chaotic dialogues work but dress-up/CYOA games existed long before DE.

Basically Terenty is delusional as fuck. Or maybe both of you are.

Shallow intellectuals? Two times, too? What about those deep intellectuals, eh? Is the word intellectual even used in a positive way in your system of values? I mean, you could just go all-out and say that all intellectual production is masturbatory nonsense, that poetry is for faggots and so on. Say it with authority, like a big man. Artsy pointless useless shit. Yeah, man. Repress those feelings. Play the cold tactical game. Anything intellectual must be devoid of colors. That's how it goes around here
Wow, wow, talking about projection! Did I touch you in that special place? :)
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,550
No, not at all, it's better if the dev goes bankrupt. Look at SSI, New World Computing, Origin, Black Isle, Troika, not to mention Sierra, Legend Entertainment, Bullfrog and of course motherfucking Looking Glass studios. Would you rather still have all these around shitting Starfields all over your face and selling millions to the masses of degenerates out there?
In this hypothetical, wouldn't said companies survive based partially on those hardcore games we love, or turn completely casual based on games they released we don't usually acknowledge? Most of those companies didn't just release the games we all know of, some released card or sports games. Not your example, but Capstone started off making casino games IIRC, and Access Software had a good run with golf games.
People who praise writing in video games are people who don't read actual books. Disco Elysium, F:NV, P:ST, doesn't matter. It's all shit. Video games have never and will never be a good medium for anything related to writing, trying to force the issue is how you end up with half measure abominations like DE. It might have good writing in the context of vidya, but in the context of literature it's laughable.
So there you go, you've got a shit non-game, that has equally shit writing in the grand scheme of things, but you decide to suck out the precum out of its tip because your ADHD, dopamine addled brain is incapable of reading a book.
People who make this argument don't really read books either. It's doubtful that there will ever be a game that can reach up to the greats of literature, but then, neither do most books. Not saying anything about the quality of writing in those games, just that people making this argument seriously underrate how much shit there is in the literary world.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,524
Location
Lusitânia
AAA isn't even of good quality, look at ANY genre on the market right now and you will find 100% guaranteed an indie title that's miles better than the equivalent AAA slop.
Ok then
Tell me the name of an indie 3D Hack 'n' Slash released in the last 10 years, that's better than Devil Mary Cry 5
Go
 

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