Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Five Changes from Oblivion to Skyrim

kasmas

Educated
Joined
Jan 5, 2011
Messages
111
the more i read about rim the less i want to play it , they can say whatever they like but removing stuff from a game makes it cheaper not better
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,591
Location
Argentina
FaChoi said:
DSC_0706.jpg
I can't explain the amount of rage this picture instilled in me.

I'm still recovering, but I know that the moment I press "Submit" I will end up looking at it again from my quote.
 

4too

Arcane
Joined
May 20, 2004
Messages
288
Trinity In Convergence

Trinity In Convergence






Raapys said:
... why stop there? If it all trickles down to other skills, why not just have one skill?



Sulmo said:
... 'Awesome., ... ' Radient Awesomeness' ... every time you press a button - any button(!) - your radiant awesomeness will increase, ...


Kitako said:
Nude mods will fix it


Behold the relevation.

The B-soft sophistry chases the marketing flow, circling the drain of devolution, the three shall be made whole.

And that ONE Radient(tm) node shall be called ...





*R-AWeSOMe*





4too
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
1eyedking said:
FaChoi said:
I can't explain the amount of rage this picture instilled in me.

I'm still recovering, but I know that the moment I press "Submit" I will end up looking at it again from my quote.

What's wrong with posing as a Vault Dweller and Sulik? Ok, they forgot the super-sledge, but it's plausible the guy might be used for melee if you just preferred the power fist animations. Goddamn FO2 haters.
 

AlaCarcuss

Arbiter
Joined
Jan 6, 2008
Messages
1,335
Location
BrizVegas, Australis Penal Colony
Topher said:
Probably just more shit to ignore. I still think it might manage to be a neat open-world action game and that might be worth a torrent at least... maybe?

Yeah, pretty much my thoughts as well. From the screenshots it looks like it might also be a return to form in world design, so throw in some nice exploration/hiking and I might even buy the damn thing.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,591
Location
Argentina
Azrael the cat said:
What's wrong with posing as a Vault Dweller and Sulik? Ok, they forgot the super-sledge, but it's plausible the guy might be used for melee if you just preferred the power fist animations. Goddamn FO2 haters.
That's not Sulik, asshole.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,591
Location
Argentina
Re: Trinity In Convergence

4too said:
Trinity In Convergence






Raapys said:
... why stop there? If it all trickles down to other skills, why not just have one skill?



Sulmo said:
... 'Awesome., ... ' Radient Awesomeness' ... every time you press a button - any button(!) - your radiant awesomeness will increase, ...


Kitako said:
Nude mods will fix it


Behold the relevation.

The B-soft sophistry chases the marketing flow, circling the drain of devolution, the three shall be made whole.

And that ONE Radient(tm) node shall be called ...





*R-AWeSOMe*





4too
4too you've gone bland.
 

4too

Arcane
Joined
May 20, 2004
Messages
288
The Emporer's Brand Bland-ness

The Emperor's Brand Bland-ness




1eyedking said:
... 4too you've gone bland.

Yes, I am sheding anger's angst and merging with the minimalist masses. ;)

Like others, my interest in this trend to the nude by B-sOFT is how it will ad-dress FO4.



The loss of "Intelligence" flashes a unique image of 'topless' conformity to streamline design.

B-Soft strips away more distinctive heraldry of the mythic RPG,

save for a teasing fig leaf embossed with a marketing brand,

save for a provocative label obscuring the last to be revealed genitalia,

to any or all that will tip for this lap dance.







4too
 

FaChoi

Educated
Joined
Sep 28, 2009
Messages
533
Location
ciudad subterranean los andes
1eyedking said:
FaChoi said:
I can't explain the amount of rage this picture instilled in me.

I'm still recovering, but I know that the moment I press "Submit" I will end up looking at it again from my quote.

You should see the rest of that image set. Bizarrely that was one of the first images google threw up for "fight the good fight 3 dog"

Here
http://blonde-leia.livejournal.com/43676.html
Tell me if the video is interesting or more rage.
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
As a customer who's been to our restaurant before, you're probably used to choosing different meals from the menu. Now, the menu is gone, because what we found is that all those meals actually did something else. A fan might say 'You removed my soup, roast, salad, pudding and other meals!', and my answer is, which ones do you want? They're all a trickle down to something else. Now when you come to eat, you just get the nutrients such as protein. Before, you had to eat meals made of meat knowing that your digestion would eventually extract protein from it.

We spent some time reviewing our process, and we clearly saw: We're not actually good at cooking. Our soups were bland, our roasts were cardboardy, our salads indistinguishable from plastic potted plants, and the pudding - well, let's not even go there. So we thought real hard, and we figured it out - all those meals are just intermediaries, and human digestion turns them into base nutrients which are actually useful. That's why when you come to our restaurant now, we just give you a cup of sugar, a cup of lard, a cup of protein powder, a multi-vitamin tablet and a glass of water - that's the real stuff, that's why people eat in the first place! Figuring this shit out and having the courage to charge people for it is why we're the leading Western restaurant chain.

Howard says it's a natural evolution and makes it sound sensible. I'm not really bent out of shape about it because it doesn't sound like there'll be a lack of decisions to make. Customers have the ultimate freedom to make the nutritional equivalent of any meal they want using these base ingredients, and even some new combinations which were previously impossible. And that's just the start.

You see, each customer can package the results of their meal-building and present it to food critics. These are hidden in the depths of serving halls at stone slabs called tables. When you string different nutrients together and feed them to food critics, it produces magical abilities called CriticBarfs. You can make critics barf while screaming out force waves, slow their perception of barfing time and crazier stuff depending on how much effort you're willing to put into finding ingredient combinations and food critic tables. After observing and remembering the exact CriticBarf each individual combination produces, you can later induce these barfs in yourself, and use them to overcome challenges in unique new ways!
 

Sulimo

Arcane
Patron
Joined
Jun 22, 2009
Messages
3,230
Wasteland 2
CappenVarra said:
As a customer who's been to our restaurant before, you're probably used to choosing different meals from the menu. Now, the menu is gone, because what we found is that all those meals actually did something else. A fan might say 'You removed my soup, roast, salad, pudding and other meals!', and my answer is, which ones do you want? They're all a trickle down to something else. Now when you come to eat, you just get the nutrients such as protein. Before, you had to eat meals made of meat knowing that your digestion would eventually extract protein from it.

We spent some time reviewing our process, and we clearly saw: We're not actually good at cooking. Our soups were bland, our roasts were cardboardy, our salads indistinguishable from plastic potted plants, and the pudding - well, let's not even go there. So we thought real hard, and we figured it out - all those meals are just intermediaries, and human digestion turns them into base nutrients which are actually useful. That's why when you come to our restaurant now, we just give you a cup of sugar, a cup of lard, a cup of protein powder, a multi-vitamin tablet and a glass of water - that's the real stuff, that's why people eat in the first place! Figuring this shit out and having the courage to charge people for it is why we're the leading Western restaurant chain.

Howard says it's a natural evolution and makes it sound sensible. I'm not really bent out of shape about it because it doesn't sound like there'll be a lack of decisions to make. Customers have the ultimate freedom to make the nutritional equivalent of any meal they want using these base ingredients, and even some new combinations which were previously impossible. And that's just the start.

You see, each customer can package the results of their meal-building and present it to food critics. These are hidden in the depths of serving halls at stone slabs called tables. When you string different nutrients together and feed them to food critics, it produces magical abilities called CriticBarfs. You can make critics barf while screaming out force waves, slow their perception of barfing time and crazier stuff depending on how much effort you're willing to put into finding ingredient combinations and food critic tables. After observing and remembering the exact CriticBarf each individual combination produces, you can later induce these barfs in yourself, and use them to overcome challenges in unique new ways!

:thumbsup:

Better than mine.
 
Unwanted

Kalin

Unwanted
Dumbfuck Zionist Agent
Joined
Sep 29, 2010
Messages
1,868,264
Location
Al Scandiya
FaChoi said:
1eyedking said:
FaChoi said:
I can't explain the amount of rage this picture instilled in me.

I'm still recovering, but I know that the moment I press "Submit" I will end up looking at it again from my quote.

You should see the rest of that image set. Bizarrely that was one of the first images google threw up for "fight the good fight 3 dog"

Here
http://blonde-leia.livejournal.com/43676.html
Tell me if the video is interesting or more rage.

:what:
 

Xor

Arcane
Joined
Jan 21, 2008
Messages
9,345
Codex 2014 PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Divinity: Original Sin 2
I didn't play Fallout 3 for more than about 2 hours, so I don't recognize that character. That's probably for the best.
 

Kaanyrvhok

Arbiter
Joined
May 1, 2008
Messages
1,096
Azrael the cat said:
What's wrong with posing as a Vault Dweller and Sulik? Ok, they forgot the super-sledge, but it's plausible the guy might be used for melee if you just preferred the power fist animations. Goddamn FO2 haters.

Its fuken 3 dogs. Jesus Sulik is Mexican

Ima vats your face off
:oops:

You know the fallout 3 should could never ever come close to the fiasco that is anime cosplay. [/quote]
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
1eyedking said:
Azrael the cat said:
What's wrong with posing as a Vault Dweller and Sulik? Ok, they forgot the super-sledge, but it's plausible the guy might be used for melee if you just preferred the power fist animations. Goddamn FO2 haters.
That's not Sulik, asshole.

It's not a great attempt to dress as him, but who else could it be? I'm assuming that you're not into that FO3 shite, so I'm excluding all those characters. :smug:
 
Joined
Nov 8, 2007
Messages
6,207
Location
The island of misfit mascots
Kaanyrvhok said:
Azrael the cat said:
What's wrong with posing as a Vault Dweller and Sulik? Ok, they forgot the super-sledge, but it's plausible the guy might be used for melee if you just preferred the power fist animations. Goddamn FO2 haters.

Its fuken 3 dogs. Jesus Sulik is Mexican

Ima vats your face off
:oops:

You know the fallout 3 should could never ever come close to the fiasco that is anime cosplay.
[/quote]

3 dogs? Who is this 3 dogs? Is that in the restoration patch?

Obviously Sulik isn't black, but lots of people dress up as stuff that they don't have the 'right' skin colour for. He's the right size/proportion for Sulik and he's carrying pretty much the right weaponry. Just change the hair, strip off some of the clothing and give him a sledgehammer and you'd have it, except for the skin colour.

I presuming that we're not all secret fanboys of some crappy Bethesda game here, and none of us would have heard of their obscure characters, so who else other than the VD and Sulik could it be?
 

Phelot

Arcane
Joined
Mar 28, 2009
Messages
17,908
Disconnected said:
  • The system lacked differentiation/specialisation. A thief was more a case of being a mediocre alchemist/fighter/whatevs, than a case of being an outstanding thief.


  • I must disagree. I don't recall Daggerfall that much since it's been years, but I do recall that Morrowind allowed you to excel at specific skills, sure by grinding and if that's your complaint, than there isn't much else to say since the entire system is damned, The games seem to pride themselves on being a classless system or at the very least, not allowing classes to restrict a player.

    [*]The system lacked Cool Shit™. Thieves couldn't go slit people's throats, fighters couldn't cut them in half, and wizzers... Well, maybe apart from flying in Morrowind, magic has always been kind of uninspired in TES.

    Special abilities like backstabbing for thieves or different fighting stances for fighters might have been cool, but you seem to be describing special effects which... well who really cares about them in a RPG? As for magic, there is actually a lot of cool stuff you can do, especially with being able to create your own spells.

    [*]The levelling mechanics sucked. I really shouldn't need to clarify why anyone with half a brain considers previous TES levelling mechanics to be some of the very worst video gaming has produced so far.

    Maybe you should clarify. Was it because of the grinding? If so, than again I can't really counter that argument since it's your opinion. Some people don't like grinding while others might even enjoy it.

    Moreover! While some might disagree I am very much of the opinion that TES & other action games are not RPGs. Role playing games, at least to me, are games where players assume the identities of their characters and act through them. Which means that just like a psychotic horse-eating dwarf character's dialogue choices shouldn't involve teenage girl-like pony worship, combat performance shouldn't involve the player's skill.

    We must first ask ourselves, what is an RPG?

    :lol: I'm not going to get into what is and isn't an RPG, but I will say that I consider the TES games to be an RPG (Yes, even Oblivion) and that I consider them to be ACTIONRPGs.

    And in the case of Morrowind, it hardly depends on the player's skill alone. Anyone that's played the game knows the frustration of having their retard character fail at killing a rat with a spear because their spear skill is too low.

    Whatever, I guess my point is this: a popular definition of insanity is to do the same thing over & over, expecting different outcomes. Bethesda has tried to make their characteristics system work 4 times now and have failed pretty damn hard every time. I'd be far more worried if they hadn't dumped the entire concept by now.

    If you feel this way than I am surprised you're even interested in Skyrim. It is my opinion that the TES system has potential and while not perfect in previous examples, it has been fun.

    MY main point is that Bethesda and other devs seem to be getting lazy with their designs. If a feature wasn't perfect or, dare I say it: too difficult to balance, then it is arbitrarily deleted rather than repaired. One of the appeals of the TES games has been having numerous viable builds for characters, something Bethesda has been methodically destroying.
 

1eyedking

Erudite
Joined
Dec 10, 2007
Messages
3,591
Location
Argentina
Re: The Emporer's Brand Bland-ness

4too said:
The Emperor's Brand Bland-ness




1eyedking said:
... 4too you've gone bland.

Yes, I am sheding anger's angst and merging with the minimalist masses. ;)

Like others, my interest in this trend to the nude by B-sOFT is how it will ad-dress FO4.



The loss of "Intelligence" flashes a unique image of 'topless' conformity to streamline design.

B-Soft strips away more distinctive heraldry of the mythic RPG,

save for a teasing fig leaf embossed with a marketing brand,

save for a provocative label obscuring the last to be revealed genitalia,

to any or all that will tip for this lap dance.







4too
Better.

I miss your early NMA days, though.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom