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- Joined
- Dec 17, 2007
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- 609
Nope, it's just the mat.Silellak said:Are there people here who don't?
Nope, it's just the mat.Silellak said:Are there people here who don't?
Depends. I have spent many hundreds of hours with UFO (X-Com). I could just barely bring myself to finish BG2.Silellak said:Matt7895 said:Yeah if you like lots of isometric sprite-based combat...
Are there people here who don't?
J1M said:No, not really. Asian mythology is pretty shitty. Norse or Celtic alone is a much better place to draw from than all of Asia.
J1M said:No, not really. Asian mythology is pretty shitty. Norse or Celtic alone is a much better place to draw from than all of Asia.
Chefe said:I've claimed to fall asleep during many dull games, but Mass Effect was the only one where I ever actually passed out.
Volourn said:ME > BG+KOTOR
Andyman Messiah said:ME = JE =<KOTOR>> BG
Azarkon said:J1M said:No, not really. Asian mythology is pretty shitty. Norse or Celtic alone is a much better place to draw from than all of Asia.
Because we all know Western RPGs haven't been doing Nordic/Celtic mythology-inspired settings for the last thirty years, amirite?
As for Asian mythology, you need to fucking expand your mind. Hindu/Buddhist mythology alone is worth a dozen games; the whole idea of karma, reincarnation, etc. - PST barely scratched the surface. Some settings based on Semitic mythology, the ancient civilizations of Mesopotamia, etc. - could also be very awesome and might invoke what VD called the "WHAT THE FUCK IS GOING ON" syndrome.
Yes, but ME < BG(2) - KotORVolourn said:ME > BG+KOTOR
Lesifoere said:Yes. Hindi/Buddhist mythology kicks an amazing amount of ass. But he probably thinks Asia consists of only China and Japan.
Azarkon said:Lesifoere said:Yes. Hindi/Buddhist mythology kicks an amazing amount of ass. But he probably thinks Asia consists of only China and Japan.
Well, I will say that Japanese mythology is kind of overdone due to all the JRPGs and such, but with regards to the Chinese, look: The Romance of the Three Kingdoms, Water Margin, Journey to the West, Feng Shen Yan Yi, and Wuxia literature in general may be way overdone in Asia, but in the West their representations are rather - shall we say - pathetic?
If you're going to treat Chinese culture as if it were only about kung fu fighting and eating rice then yeah, Chinese culture sucks. But that's your problem. True, Chinese mythology isn't as well standardized as Nordic/Celtic mythology so if you're trying to rip it off wholesale for a setting you're going to have to take some more creative license. But really, if you're to look at China for inspiration why settle for mythology? Why not, instead, look at the three thousand years' worth of East Asian history that the Chinese meticulously wrote down (relative to what other cultures did) for you?
And it's not boring, "oh yeah, it rained in year 333 and the emperor broke his toenail" history, either. East Asia was a historical battleground - full of empires, brutal warfare, ethnic strife, religious rebellions, and interesting characters. You've heard of Confucius, but have you heard of Mozi - a pacifist military engineer (wtf?) who, it was said, tried to stop warfare by forming an army of followers who would show up to defend states that were about to be attacked, hoping to dissuade their enemies?
In the end, it's your choice as a designer what to focus on, and if you choose to be banal and cliche no amount of magical awesomeness in history or mythology will save you. Just as you can take D&D and come up with a game about dwarves and elves and humans joining forces to fight an ancient evil, you can take the same D&D and come up with a MOTB or a PST. An inspiration is only a starting point, and as much as I rag on the overuse of Nordic/Celtic/Japanese mythology, I'm not going to pretend we've exhausted the possibilities.
It's not how rich your inspiration is - it's how rich your imagination is.
What is sprite-based combat, man?Matt7895 said:inwoker said:fixedChefe said:Who cares? The only good game Bioware ever created was Baldur's Gate 2.
Yeah if you like lots of isometric sprite-based combat...
Shannow said:And it'd be much easier to ignore warden if you all stopped responding to his crap. Just saying.
Chefe said:Who cares? The only good game Bioware ever created was KOTOR, and that fell apart half way through the story. NWN was a toolkit, so I don't count that as a "game".