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Game News Dead State Lives: Combat Video Next Week

LeStryfe79

President Spartacus
Joined
Nov 25, 2008
Messages
7,503
Location
Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Shadorwun: Hong Kong
Yeah, DoubleBear's cool people. I hope they get this thing off the ground.
 

FrancoTAU

Cipher
Joined
Oct 21, 2005
Messages
2,507
Location
Brooklyn, NY
I'm guessing Mitsoda is a part timer on Torment. Still pretty good news, they almost have too much talent now.
 

Jaesun

Fabulous Ex-Moderator
Patron
Joined
May 14, 2004
Messages
37,260
Location
Seattle, WA USA
MCA
It is good exposure for his project though. This is a good thing.

And seriously the dude who did the Malkavian dialogues, AWESOME <3
 

kazgar

Arcane
Joined
Apr 23, 2008
Messages
2,164
Location
Upside Down
Well, you know what they say about too many cooks in the kitchen...
:balance:

I think everyone besides Collin will just be responsible for their own certain areas, quests, etc. Instead of a writing by committee setup.

I hope so, it can be glorious (sure, the different locations may have varying quality, but different locations will sound and feel unique, which is a better result)
 

FrancoTAU

Cipher
Joined
Oct 21, 2005
Messages
2,507
Location
Brooklyn, NY
That's the way I figure it too. The setting is so bizarre that I think you have a completely different tone and style in different "towns".
 

Trash

Pointing and laughing.
Joined
Dec 12, 2002
Messages
29,683
Location
About 8 meters beneath sea level.
I dislike the next Torment stretch goal involving them hiring Brian. Dead State already seems to be going at a snail's pace without the guy working part-time on another project.
 

Overboard

Arcane
Joined
Mar 21, 2009
Messages
719
I dislike the next Torment stretch goal involving them hiring Brian. Dead State already seems to be going at a snail's pace without the guy working part-time on another project.

Maybe he's hedging his bets, after all the chances of both projects being failures are a million-to-one.
 
Self-Ejected

Kosmonaut

Lost in Space
Joined
Jul 11, 2008
Messages
4,741
Location
CCCP
I dislike the next Torment stretch goal involving them hiring Brian. Dead State already seems to be going at a snail's pace without the guy working part-time on another project.

Maybe he's hedging his bets, after all the chances of both projects being failures are a million-to-one.
More like he's jumping a sinking ship.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
zombies cannot into shotgun
looks decent, like a turn based dead rising.
 

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