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Prophet
silent protagonist
silent protagonist
Crono has one line of dialogue that he says in one of the alternate endings:silent protagonist
Again dude, you've just echo'd what I said....I don't disagree with you except on the point that random encounters are not annoying. They are super annoying.You've literally just proved my point on how lame-ass the combat challenge is. Using tech points and combo attacks is completely optional and often drags the fights out longer due to those animations. There's usually 0 challenge to prompt you to use them.I just megaton bomb all with Lucca.it's literally just mash the A button until the fight is
Whenever you find yourself spamming A in a JRPG you're playing it wrong. Use your Tech points, the attack animations are all unique and have a charm to them. Coupled with the great OST, Toriyama's art and no annoying random encounters makes it one of the most enjoyable battle systems of the turn based 16bit RPGs.
No random encounters make replays boring as I've already explained. You're clearly very inexperienced when it comes to RPGs to because random encounters are never an annoyance either, the annoyance comes with excessive encounter rates.
I can see why you like CT, it's a beginners RPG and you're clearly still learning. But when you start levelling up with the genre you'll see why some of us aren't so hot on it. Check out Gastrick's poll to see a better representation of where CT belongs in the grand scheme of things.
If on the other hand you give FF6 to somebody for the first time, he might get overwhelmed by the length and huge amount of random encounters. I was playing FF6 last week and I couldn't walk 2 steps until a new battle popped up and I was like come on man I just wanna get out of here. Didn't help that the place was maze like either. Super annoying.
I enjoyed random encounters in Dragon Warrior because it's a grindy game with focus on combat. But if you make a story heavy game please lay off on the huge amount of forced random encounters. I think modern JRPGs are a huge improvement as they follow CT's formula and show encounters on the map and thus make them predictable and often times avoidable.
As I said in my previous post earlier in the thread, it's not random encounters that are the issue, it's the frequency of them in some games.I was playing FF6 last week and I couldn't walk 2 steps until a new battle popped up and I was like come on man I just wanna get out of here. Didn't help that the place was maze like either. Super annoying."
It's shit either way. If the frequency is too low you can't grind if you want to, if it's too high you can't progress the story without constantly being interrupted. Showing encounters on the map gives you more control over combat. Wanna grind for xp or loot? Kill everything you see, wanna just move the story along? Avoid what you can and circle around enemies while they chase you, great fun.it's not random encounters that are the issue, it's the frequency of them.
No it's not. Done well it keeps things interesting and surprising.It's shit either way. If the frequency is too low you can't grind if you want to, if it's too high you can't progress the story without constantly being interrupted. Showing encounters on the map gives you more control over combat. Wanna grind for xp or loot? Kill everything you see, wanna just move the story along? Avoid what you can and circle around enemies while they chase you, great fun.it's not random encounters that are the issue, it's the frequency of them.
I don't like scary or dark games. I like happy games. Maybe that's the reason that whenever I'm absorbed in a JRPG and a random encounter pops up my heart jolts a little bit. Don't laugh.Done well it keeps things interesting and surprising.
Except when the game requires it. DQ1 and phantasy star 1 require grinding to beat the game.Grinding is....again...for beginners. Use strategy.
That it did . But those retards won't stop me from saying Mario RPG was a fun surprise back in the daygive you all a laugh
Never liked those, rather have "overrun" mechanics but you sadly don't see those very muchand there are also relics to reduce or eliminate random encounters.
For the record, I've checked out most of the suggestions given in this thread, and they're all revolting. Especially Dragon's Dogma. Thanks, everyone!
We would've succeeded if we found a jrpg equivalent of Bastard Bonds, it would've been Liberals game of the decade.For the record, I've checked out most of the suggestions given in this thread, and they're all revolting. Especially Dragon's Dogma. Thanks, everyone!
I would imagine there are at least a few bara rpgmaker games out there since you know they, the Japanese, invented the art style/genre and what not.We would've succeeded if we found a jrpg equivalent of Bastard Bonds, it would've been Liberals game of the decade.
Was this game ever finished?I would recommend Lona RPG but since you're insecure of your gender identity and can't play female characters, your only option is Fear & Hunger. A lighthearted adventure with memorable locations and charming characters.I have never played a JRPG in my life. Ever. Not a single one.
What would be the best one to start with, out of the recently-released ones? Yakuza 0? Final Fantasy XVI? Shenmue III? Fursona 5?
Was this game ever finished?I would recommend Lona RPG but since you're insecure of your gender identity and can't play female characters, your only option is Fear & Hunger. A lighthearted adventure with memorable locations and charming characters.I have never played a JRPG in my life. Ever. Not a single one.
What would be the best one to start with, out of the recently-released ones? Yakuza 0? Final Fantasy XVI? Shenmue III? Fursona 5?
It's finished, I recently completed it.
Ys 8: Lacrimosa of DanaI have never played a JRPG in my life. Ever. Not a single one. I'm not counting games like Dark Souls, because those are just action RPGs made by Japs, I'm talking about full-on JRPGs with everything that normally entails. Whatever that may be, since I am quite clueless on this topic.
What would be the best one to start with, out of the recently-released ones? Yakuza 0? Final Fantasy XVI? Shenmue III? Fursona 5?
Important: I do not play games where you're forced to play as a female (or """female"""), so those are not even worth considering. Also no Dragon's Dogma, I've already tried it and it's just an inferior Dark Souls.
Im towards the end of Chrono Trigger I think, killed twin golems in the underwater power plant
Really raises my eyebrow to read heated criticism of the game, it's just ok