Sep 28, 2015 at 11:44 PM -
Infinitron: A few weeks ago, I was making some savegames to send to PoE tech support guys, help them nail some bugs
Sep 28, 2015 at 11:44 PM -
Infinitron: So I tried to kind of wing my way through the fights, in a way that usually DOES work in the IE games
Sep 28, 2015 at 11:44 PM -
Infinitron: select all, attack
Sep 28, 2015 at 11:44 PM -
Infinitron: got my ass raped
Sep 28, 2015 at 11:45 PM -
Delterius: did you try select all attack in those fabled mage batles?
Sep 28, 2015 at 11:45 PM -
Infinitron: Delterius: IE games have some hard countery battles, but your average battle I think usually required less care
Sep 28, 2015 at 11:46 PM -
Infinitron: Only hardcore RPG players don't notice, because the care isn't the kind of care that they like
Sep 28, 2015 at 11:46 PM -
Infinitron: per-encounter abilities and such
Sep 28, 2015 at 11:47 PM -
Infinitron: I think you can divide battles in any RPG of this type into several tiers
Sep 28, 2015 at 11:47 PM -
Infinitron: The easiest tier being "Just send your guys forward and kind of slug it out", the hardest tier being "You must use the right spells and lots of them to survive"
Sep 28, 2015 at 11:48 PM -
Infinitron: and in the middle is "You have to use some low-tier abilities and coordinate a little or you'll get beat"
Sep 28, 2015 at 11:48 PM -
Infinitron: I think the IE games have a lot of the easiest tier and some of the hardest tier
Sep 28, 2015 at 11:49 PM -
Infinitron: PoE on PotD at least has remarkably little of the easiest tier, but a lot of that middle one
Sep 28, 2015 at 11:50 PM -
Delterius: in my opinion, any PoE encounter which requires only per encounter abilities are mediocre,
Sep 28, 2015 at 11:50 PM -
Infinitron: I could actually subdivide things into further tiers
Sep 28, 2015 at 11:50 PM -
Infinitron: You have the "You have to use some per-rest spells" tier, and the "You have to use LOTS of per-rest spells" tier
Sep 28, 2015 at 11:50 PM -
Infinitron: and the highest of all "You have to use CERTAIN per-rest spells" tier
Sep 28, 2015 at 11:51 PM -
Infinitron: the highest one, yeah, maybe that's rare
Sep 28, 2015 at 11:51 PM -
Infinitron: meanwhile, the "some per-rest" tier shrinks prodigiously after your guys start getting per-encounter spell levels
Sep 28, 2015 at 11:52 PM -
Infinitron: which again makes some people mad who don't consider fights to be truly challenging if they're not expending per-rest resources
Sep 28, 2015 at 11:52 PM -
Delterius: in my experience, the vast majority of PoE's encounters versus 'intended level' is on the mediocre -- use your per encounter abilities, that makes them on par with all encounters in the IE which can be beaten with select all: attack since there's no risk in using Per Encounters, no expenditure
Sep 28, 2015 at 11:53 PM -
Infinitron: I get that, I really do, but I think if you look at the actual gameplay experience it's not true that they're "on par", because the PoE fights DO require a lot more care