I am greatly biased towards anything sci-fi/futuristic/cyberpunk/Post-apoc cRPG
Wasteland 2: DC - A flawed game, but an overall great cRPG. The writing is predictable and quite expository, and could have been better, but otherwise pretty cool. The C&C is there in alot of places, but not overly complex. The combat is sufficient-to-good, but not overly complex either. The presentation is pretty cool, graphics, animations etc does its job fine. The setting is right up my alley, present day/ futuristic post-apoc alá the Fallout series. Skill variety and character creation is also pretty good.
Underrail - Currently my favourite new cRPG. It has much of what I want. The story and writing along with C&C could benefit from a touch up here and there, but overall its great without having too much exposition. The combat is complex, is has alot of options, crafting, and the skillsystem is varied and leave alot of options for different playthroughs. The graphics are very cool and stylized, the music and sound is great. Presentation and setting is top notch, along the lines of aforementioned Fallout series. Overall a top notch cRPG.
Age of Decadence - Pretty great writing and C&C, but suffer from alot of exposition (just like Pillars of Eternity) The story is somewhat unoriginal and boring, but is made better with the writing. The skill variery, combat and character creation are all complex, interesting and cool. The presentation is pretty shitty. Graphics, art and animations leave much to be desired. Music and sounds are not something great either.
Divinity: Orgininal Sin - Overall an okay cRPG. The story and writing was shitty and the setting quite cheesey, bordering on childish. (This will hopefully be changed in the EE). The combat was one of the great redeeming things about this game. It has perhaps one of the best and most fun combat systems in most recent cRPGs. Top notch. The presentation is fine, fantasy setting with whimsical stuff in it. Not my kind of thing, personally, but it's fine. It could benefit from a little grimdark, to set the tone right. Somewhat varied skill selection and character creation.
Others:
Pillars of Eternity - Story and writing are okayish-to-good, but suffer from wayy to much expository dialogue and text. Combat is shitty RtWp, and I don't really like what they did with that.
Shadowrun Series - Story is shit, writing is shit, combat is lackluster. The setting could have been cool, but is ruined by the aforementioned story and writing. C&C is not really there. Feel like an empty world with nothing in it, nothing to do and to affect.