Some people on the codex really are unable to focus on anything once they stumble upon a detail they didn't like. The romance in BG2 were not the main focus of party banter. Edwin, Jan Jansen, Keldorn, and Minsc were particularly interesting to have in your party if only for the dialogue. If I had to level any criticism at all toward BG2, it would be the fact that there weren't enough actual interaction with them compared to Planescape Torment, where your dialogue and choices affect their development.
Why something that is considered good to have for PST, MOTB, KOTOR 2 and ton of other rpgs suddenly turns bad because it's BG ?
I hate BG1. Most of the game plays like a pure dungeon crawler. And I hated the fact that Icewind Dale 2, the last of the infinity engine games, played more like BG1 than like BG2 or PST. IWD2's a pointless game, a quick cash grab on the people who wanted their IE fix.