desocupado
Magister
- Joined
- Nov 17, 2008
- Messages
- 1,802
All right, I think a thread about this game already exists, but I can't be arsed to search for it.
I wanted to rant about this game:
First of all, the introduction took what seemed 10 minutes. A introduction can be good, but that was kinda boring for me.
The sprint button makes the camera shakes like fuck. I think that's inherent of the U3 engine, but let me make a stop here.
FUCKING MOTHERFUCKERS WITH SHAKING CAMERA, WHO WAS THE MORON WHO DECIDED THAT PEOPLE RUNNING SHAKE THEIR HEADS LIKE RETARDS?
I can get serious nausea and headaches from playing some 3D games, especially shooters, but sometimes other genres too. And one of the causes is this stupid shaky camera (the "head bob" in FPS). UNDISABLELABLE shaky camera, and by that inexistent word in caps, I meant that cannot be disabled, but with RAGE.
Alright, but to the meat of my issue.
The counter-attack button.
That was what killed the game for me. After an hour playing, I was bored.
You see, in action games, you have a dodge button. When I play DMC, or God of War (I like it, and it can be challenging on higher difficulty settings), or a decent action game, you have to be aware of what you are doing. The dodge button will move you to the side/back quickly, but you might end up circled, you might move into some other attack, and also, you stop attacking, and doing damage. Which might be very bad, if you were just pulling some very damaging move and needs to kill shit fast. Because, you know, in hard games, you might need to kill some enemy quickly before he sodomizes you.
In short, you need to watch the fuck you are doing.
In BAA, you don't need it. Just wait for the sinal of an attack and press the button. And BAM, you are safe, and you opponent takes damage. Hell, you don't need to watch out for being circled, positioning, which is very important in action games, doesn't matter, that shit works from any direction. Just wait for the sinal and attack. Wait for something to pop up, and hit a button. Pop up... hit...
I will concede the game might improve later, I don't know, I was too busy being bored out my mind (and getting a headache) to reach that far. But this is the codex, here people bitch about games they did not play, and I even shortly played this one, so it's all nice and proper, AMIRITE?
So, I'm already afraid of the backlash (I think I will get more for liking God of War, than for criticizing BAA). And I don't have a bunker.
I wanted to rant about this game:
First of all, the introduction took what seemed 10 minutes. A introduction can be good, but that was kinda boring for me.
The sprint button makes the camera shakes like fuck. I think that's inherent of the U3 engine, but let me make a stop here.
FUCKING MOTHERFUCKERS WITH SHAKING CAMERA, WHO WAS THE MORON WHO DECIDED THAT PEOPLE RUNNING SHAKE THEIR HEADS LIKE RETARDS?
I can get serious nausea and headaches from playing some 3D games, especially shooters, but sometimes other genres too. And one of the causes is this stupid shaky camera (the "head bob" in FPS). UNDISABLELABLE shaky camera, and by that inexistent word in caps, I meant that cannot be disabled, but with RAGE.
Alright, but to the meat of my issue.
The counter-attack button.
That was what killed the game for me. After an hour playing, I was bored.
You see, in action games, you have a dodge button. When I play DMC, or God of War (I like it, and it can be challenging on higher difficulty settings), or a decent action game, you have to be aware of what you are doing. The dodge button will move you to the side/back quickly, but you might end up circled, you might move into some other attack, and also, you stop attacking, and doing damage. Which might be very bad, if you were just pulling some very damaging move and needs to kill shit fast. Because, you know, in hard games, you might need to kill some enemy quickly before he sodomizes you.
In short, you need to watch the fuck you are doing.
In BAA, you don't need it. Just wait for the sinal of an attack and press the button. And BAM, you are safe, and you opponent takes damage. Hell, you don't need to watch out for being circled, positioning, which is very important in action games, doesn't matter, that shit works from any direction. Just wait for the sinal and attack. Wait for something to pop up, and hit a button. Pop up... hit...
I will concede the game might improve later, I don't know, I was too busy being bored out my mind (and getting a headache) to reach that far. But this is the codex, here people bitch about games they did not play, and I even shortly played this one, so it's all nice and proper, AMIRITE?
So, I'm already afraid of the backlash (I think I will get more for liking God of War, than for criticizing BAA). And I don't have a bunker.