Anonona
Learned
- Joined
- Oct 24, 2019
- Messages
- 571
6 different attack at 6 different target and a 7th attack if the fighter have haste on him, and a 8th attack with bonus action if dual wield or poleweapon master.. also if the fighter is battle master he can perform his manouver during each one of his attack.
That stuff is impossible to do outside of turn based combat.
How is it not possible in RTwP ? You just click on enemy each time you want to change a target and it's only much better, since enemies don't just stand and wait for their turn, while you maul them to death with your 6 attacks.
Or did you just mean that it's impossible to take turns in RTwP ? What a revelation, who would have thought ?
I think he is referring to making all of those actions on a single turn/round, not in multiple turns. That is why he mentions a 7th attack if the fighter has haste and an 8th with the proper bonus action, as those two things increase the amount of possible actions a character can make in a single turn. I guess it could be possible in RtwP if you pause after an enemy's death to allow the player to choose the next target without the enemy attacking. Also most RtwP game are not actually simultaneous even if they look like it, they are still following rounds and initiative, so enemies actions usually do not take effect before you finished your attacks. If we are talking about an hypothetical RtwP system without rounds, then yeah, i think it could work like that.
no vancian magic.
But the game uses the vanician system of magic.