Ontopoly
Disco Hitler
My favorite feature in dnd crpg is the RTWP.
I'm very butthurt not having it in BG3.
Absolutely. It's a crime against art but unfortunately being a passionless hack isn't an actual crime.
My favorite feature in dnd crpg is the RTWP.
I'm very butthurt not having it in BG3.
RE: day/night cycle
A day/night cycle is like one of the easiest things to pull off, you just need to know how colors work; it's literally just a dark blue-violet glaze on top. And it's the same both for 2d and 3d, although I guess it would be more complicated with modern graphics and many sources of light. But really, I made this in 5 minutes:
1. Random BG internet picture:
2. My own lazy, cheap night version:
3. How it's done:
Same with BG3:
And if you want this to affect the shadow mechanics in some way, just add a multiplier to whatever bonus you got from the daylight shadow, like 1.5, and that's it.
Why, thank you for proving my point that the only reason for such a retarded implementation of day-night cycle is to make player's eyes bleed by forcing them to squint half of the time.
Meanwhile at larian:RE: day/night cycle
A day/night cycle is like one of the easiest things to pull off, you just need to know how colors work; it's literally just a dark blue-violet glaze on top. And it's the same both for 2d and 3d, although I guess it would be more complicated with modern graphics and many sources of light. But really, I made this in 5 minutes:
1. Random BG internet picture:
2. My own lazy, cheap night version:
3. How it's done:
Same with BG3:
And if you want this to affect the shadow mechanics in some way, just add a multiplier to whatever bonus you got from the daylight shadow, like 1.5, and that's it.
More than doubles the work required for implementing NPC activity, probably at least quadruples the work testing it.Remove NPCs routines when at night, and make most of them stay at home. Close some doors.
Should Larian bother with people who save-scum? In my opinion that's a waste of time, because ultimately it's up to people to play how they please and there is no stopping them anyway.A good question to ask is what kind of rng use bg3 seed based? Save scumming a fight will be possible?Reminder: Swen was missing a lot during the gameplay reveal... Just saying.
Like when you pause?Can you fucking autists please stop? RTWP is good because when you watch Boromir and Aragorn defend the hobbits in Moria, the entire scene doesn't freeze
It actually isn't that easy in a 3D game. The entire shading system in Larian's engine probably needs to be overhauled, which is probably why they don't want to do it.RE: day/night cycle
A day/night cycle is like one of the easiest things to pull off
Swen wanted to implement a day/night cycle in D:OS 1 way back in 2013, so it has been important feature for quite some time.I like how it became important, the moment we learned it won't be featured.I like it how day-night cycles suddenly became unimportant, the minute we learned they won't be featured.Who the fuck cares about day-night cycle? Mah-immersun-tards?
Any kind of save system with save at will and reload at will is scummable unless it penalizes the act of reloading.Should Larian bother with people who save-scum? In my opinion that's a waste of time, because ultimately it's up to people to play how they please and there is no stopping them anyway.
We had that in Poland.Next gameplay a new character will explain that the moon has been stolen by some sorcerer.
Meh. They will just reload.savescummers deserve the death penalty
it's too chaotic and hectic (rtwp)
Since the player doesn't have precise control over the encounter
It actually isn't that easy in a 3D game. The entire shading system in Larian's engine probably needs to be overhauled, which is probably why they don't want to do it.RE: day/night cycle
A day/night cycle is like one of the easiest things to pull off
Yep, it's a so bad design decision that the majority of developers included it in their games since 90's. Such incompetent developers we had in gaming history.
Im am pretty sure that you and rustyshackefag would have done a better job
Yep, it's a so bad design decision that the majority of developers included it in their games since 90's. Such incompetent developers we had in gaming history.
Im am pretty sure that you and rustyshackefag would have done a better job
Of course, a million lemmings can't be wrong, right? And a popular thing is good, just because everyone is doing it.
Well, I'd color you as a decline enabler, coz you know, the majority of developers develop shitty games the last couple of decades.
rtwp is far more idiot friendly than turn-based because you can change tactics on the fly compared to being committed to your decision in turn-based.it's too chaotic and hectic (rtwp)
it isn't, unless you are disabled
Since the player doesn't have precise control over the encounter
I did have precise control on every single summon and ranger pet in rtwp games I've played, let alone party members. Especially in Deadfire, which was readable even for the disabled turd based codexer
Yep, it's a so bad design decision that the majority of developers included it in their games since 90's. Such incompetent developers we had in gaming history.
Im am pretty sure that you and rustyshackefag would have done a better job
Of course, a million lemmings can't be wrong, right? And a popular thing is good, just because everyone is doing it.
Well, I'd color you as a decline enabler, coz you know, the majority of developers develop shitty games the last couple of decades.
So, are you saying that Fallout 1, 2, Baldur's gate 1, 2, Planescape Torment, Arcanum, Age of decadence, Gothic 1, 2, Pathfinder, Jagged Alliance 2 are all shitty games made by shitty devs? Because all of those games had day\night cycles.
useless gothic with its dark nights and torches and wolves; useless ja with its vision mechanics
rite
I must comment on things I know nothing about: the post.It's fine guys, the demo shows how Larian is trying hard to compensate the lack of day\night cycles.
-The area is called "Sunlit Wetlands".
-At the start of the demo, the vampire main character realize he is immune to daylight because of the infection.
that's frankly embarassing.
Next gameplay a new character will explain that the moon has been stolen by some sorcerer.
rtwp is far more idiot friendly than turn-based because you can change tactics on the fly compared to being committed to your decision in turn-based.it's too chaotic and hectic (rtwp)
it isn't, unless you are disabled
Since the player doesn't have precise control over the encounter
I did have precise control on every single summon and ranger pet in rtwp games I've played, let alone party members. Especially in Deadfire, which was readable even for the disabled turd based codexer
Hurt and need to get behind line of sight to prevent damage? No problem, just start running away.
Need to react to something while performing an action already? No problem, most actions are interruptible in rtwp games, especially spell casts.
yes I forgot that chess is real timethere is a reason all competitive games are real time,
This guy wants day-for-night, one of the most stereotypical markers of retard cinematography, in video games.RE: day/night cycle
A day/night cycle is like one of the easiest things to pull off, you just need to know how colors work; it's literally just a dark blue-violet glaze on top. And it's the same both for 2d and 3d, although I guess it would be more complicated with modern graphics and many sources of light. But really, I made this in 5 minutes:
It actually isn't that easy in a 3D game. The entire shading system in Larian's engine probably needs to be overhauled, which is probably why they don't want to do it.
This guy wants day-for-night, one of the most stereotypical markers of retard cinematography, in video games.
Help me. It hurts.
That they would update and possibly refactor their engine just so you can have a day night cycle?
And what's the point of it if nothing actually changes?
I guarantee if BG3 had a cosmetic-only day/night cycle you fags would be crying that it's cosmetic only.