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Game News Bad News: Chaos Chronicles development on hold due to legal trouble with bitComposer

Burning Bridges

Enviado de meu SM-G3502T usando Tapatalk
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Move on guys. No one knows if the game would have been any good. Stop mourning about a non existing game by the same people that came up with JA/BiA.
 

Azalin

Arcane
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7,329
Maybe it's high time someone removed the link form the Codex's front page then?
 

Raghar

Arcane
Vatnik
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Messages
22,701
Any new about a release, yet?
Hobgoblin is posting on this forum and ignores every questions about the game.

So I guess they will not finish it in spare time and don't release it as a noncommercial freeware.
 
Self-Ejected

HobGoblin42

Self-Ejected
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Developer
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2,417
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Codex 2013 Codex USB, 2014
Any new about a release, yet?
Hobgoblin is posting on this forum and ignores every questions about the game.

lol, wut? Check my previous posts from more than one year ago and you'll get all information. Since then, nothing happened regarding CC. Like the most people from Coreplay, I am now working at Grimlore Games (owned by Nordic Games) on SpellForce 3.

And why the heck did xxXBullyXxx join this forum just to necro this thread? That's really weird.
 
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AbounI

Colonist
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Dec 2, 2012
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1,050
Although it is sad for Coreplay, glad to see the people will rise again on another project
 

DwarvenFood

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Atlantic Accelerator
Strap Yourselves In Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire
Any new about a release, yet?
Hobgoblin is posting on this forum and ignores every questions about the game.

lol, wut? Check my previous posts from more than one year ago and you'll get all information. Since then, nothing happened regarding CC. Like the most people from Coreplay, I am now working at Grimlore Games (owned by Nordic Games) on SpellForce 3.

And why the heck did xxXBullyXxx join this forum just to necro this thread? That's really weird.
At least he lives up to his username.


:negative:
 

A user named cat

Guest
lol, wut? Check my previous posts from more than one year ago and you'll get all information. Since then, nothing happened regarding CC. Like the most people from Coreplay, I am now working at Grimlore Games (owned by Nordic Games) on SpellForce 3.
Didn't know the Spellforce series was still alive. First game was alright, had fun with it for a while despite the simplistic mechanics. Sequel was a step in the right direction being more RPG-focused, just lacking in depth and originality. I enjoyed the combination of genres this series tried, a nice alternative to tired Warcraft. Hopefully the third is even more refined. Good luck.
 

AbounI

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Messages
1,050
The technology of Grimlore seems to be a legacy of the Coreplay Engines, like the particle FX Editor


Coreplay Particle FX engine:

CC03.jpg


And the Grimlore one

screen_shadermagic.jpg



As the coreplay tools were under their own properties, it wouldn't be a surprise if Grimlore will enhanced and use them.At least, no need to invest time & money to create tools and engines I guess

Now if Grimlore can make a turn & party based, in hexagrid, we could get a Spellforce Chronicles :yeah:
 
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sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,689
I feel bullied.
 

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