Naklah is not working on anything newer than russian pc "Odra". I also read the manual and the system doesnt look well crafted [char creation f.ex]
Natuk is godlike, its the best system I play so far, very nice balance of power grow with skill [hit%, +dmg], so its not creating drastic gap between warrior and cleric in melee combat f.ex.. Would like to play it more if not this stuttering/delay the game has with everything. I would not play it also, if not the "t" shortcut, in battle to center on enemies. The plot and ambient of orc tribe is unique, all this achieve with few sentence, which are unnoticeable to digest.
POWS [something with pirates] - another tom proudfort game, has even more interesting tactic options [rolling], little more UI [R-click menu]. Still the game is lagging, not sure maybe its by design, maybe in Dosbox its faster? The starting city as list of txt names to click is repulsive at first, but doesnt take time to go past starting location.
Helherron - is working lightspeed. 8 char !!! The freedom in your action is very pleasurable to play. RECOMMEND even thou has very unbalanced race/class combination. No- its not the level of unbalance when you can say "i dont care, cause its single". Without efficient party, min-max from start, prepare for lots of frustration with reloading after each death. [amount of drop skill & crippled builds, is not even close comparable to IcewindDale f.ex]
Aethra Chronicles - was my first rpg. I play it many times shareware/full version. Each time I'm bewitched by its charm - city exploration, combat graphic, spell casters/ spell lists. but to be honest, I must say if you dont feel any nostalgia into it. Exile is better.
Swords of exile is IMO the best remake of exile. Viewport, UI & QoL make all the difference. Even if system exploits make it way worse than Geneforge.