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Age of Decadence Reviews

dragonul09

Arcane
Edgy
Joined
Dec 19, 2014
Messages
1,445
I really dislike the fantasy elements in this game,instead of doing the usual mumbo jumbo gods hurr durr ,they could have a made a really interesting game without it.They should have fleshed out more the guild quests and the characters you encounter, or your path career, not do 3 short quests and let's move on.

Do i ask too much if want a game without monsters,murgic and other hocus pocus bullshit?

I do like the writting in general and i feel rewarded when i get my way of doing things, but the usual hocus pocus just killed my mojo dude.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
I'd try but I can't get past ten minutes into the demo without losing interest. :< The decline has affected me deeply.
 

Johannes

Arcane
Joined
Nov 20, 2010
Messages
10,523
Location
casting coach
The few reviews appear show that majority of reviewers are soooo not very good at combat.

We need a combatfag finish this game and write a proper review from that aspect~
It's shit if you only consider the combat

Not because it's too easy or hard, but it's not varied or tactical enough to carry the game alone
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
I'd try but I can't get past ten minutes into the demo without losing interest. :< The decline has affected me deeply.

You played too much action games and watched too much animu. May God have mercy upon your soul.
 

Night Goat

The Immovable Autism
Patron
No Fun Allowed
Joined
May 6, 2013
Messages
1,865,441
Location
[redacted]
Codex 2013 Codex 2014
Every mainstream reviewer says every isometric RPG is "like Baldur's Gate", yet they also uniformly refer to Pillars of Eternity as having "deep tactical combat". Do they only know Baldur's Gate by reputation?
Yes. PoE's target audience is people who want to pretend to be old-school RPG fans.
 

taxalot

I'm a spicy fellow.
Patron
Joined
Oct 28, 2010
Messages
9,708
Location
Your wallet.
Codex 2013 PC RPG Website of the Year, 2015
Canard PC, french magazine which is usually quite monocle (they had a lot of doubts about Fallout 3, which is more than you can ask for in the gaming press), gave AoD a 6 out of 10. They said the gameplay basically locked your character on a path once you have well defined his class and that there was no actual liberty to solve the problems.

I can't comment on that, having not played the game, but I tend to gather from the other opinions here that it's another case of someone who can't play well enough.
 
Self-Ejected

Bubbles

I'm forever blowing
Joined
Aug 7, 2013
Messages
7,817
ITS will be lucky if the average stays at 6/10. This has the potential to be the worst reviewed RPG of the decade, depending on who does the reviewing.
 
Self-Ejected

Lurker King

Self-Ejected
The Real Fanboy
Joined
Jan 21, 2015
Messages
1,865,419
Isn't that the whole point? Maximum freedom lies in CC, then you watch what happens with your choices there.

The problem is that all checks have requirements to appear. If you don't have these requirements, you can easily assume that you only have three options, instead of the usual twenty options hiding just under the surface. If codexers who know their stuff didn't notice this, imagine this guy. That is another of the suicidal old-school decisions that VD made to complicate his life. He could at least reveal the values of all the skill checks, but nope. That would be too easy. But to be honest, even in one playtrough you more choices than in most cRPGs. I think that when they complain about lack of choices they are actually complaining about a myriad of other things, from the teleports to the harsh skill checks and scarcity of SPs. Mostly these last two.
 

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