mediocrepoet
Philosoraptor in Residence
I'm convinced the best way to get people to like your game is to just frontload as much content as possible because it seems most people just uninstall games instead of getting more than a third of the way through them.
I think having a general game design approach of fairly open and wide content that culminates in an "end game rush" that funnels you into wrapping everything up so you don't have a million loose ends is a reasonable and good approach. It's a game's climax.
Oh, and the werewolf fight was fuckin' retarded. Let's assume everything goes exactly as it did: a garou wouldn't die from being crushed by a door. Garous soak lethal damage for breakfast, and can come back from the dead once per fight just because they're so pissed off. Equally stupid was being able to defeat Gruneld. Most of the plot is completely unexplainable unless you just shrug and go 'lolcaine'. See above about lore rape.
You care about WoD lore? lolgay