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Recent content by Stabbey

  1. Divinity Divinity: Original Sin - Enhanced Edition

    1. Tactical Retreat is gone but now the Rogue's Cloak and Dagger teleport is a Novice-level skill you can get at level 1 or 2. The reason why Tactical retreat was great for Rogues in vanilla was because Cloak and Dagger was a level 10 skill. That's no longer an issue. 2. The AP cost for...
  2. Divine Divinity is the best shit game I have ever played

    I don't think so, it is an older game, and I recall Larian being reluctant about adding font scaling to D:OS (I think they eventually found a way to do it, though).
  3. Divinity: Original Sin 2 Pre-Release Thread

    What does that mean?
  4. Divinity: Original Sin 2 Pre-Release Thread

    Yes, he is. He's just working on the Enhanced Edition for D:OS 1. He's not working on D:OS 2 - at least right now.
  5. Divinity: Original Sin 2 Pre-Release Thread

    Well, even if it is bullshit, it's not really like they need yet another race in the world, and I get the impression that they'd rather avoid the work another PC race would be (since that means new origins, new racial skills, lots of new dialogue tags and reactions).
  6. Divinity: Original Sin 2 Pre-Release Thread

    They didn't fuck up the archiving, they fucked up the stream. It actually dropped twice and they had to restart it, and twitch considers the restarts separate streams. It'll be on Youtube in a couple days.
  7. Divinity: Original Sin 2 Pre-Release Thread

    A quick summary of the answers to a lot of the questions which were asked. Will there be whips in the game? Swen likes they as a weapon choice, so maybe. The editor will be the same as that for D:OS, but expanded and improved. They will focus on release for PC first, they're making some changes...
  8. Divinity: Original Sin 2 Pre-Release Thread

    Huh. It's not everyday that a lingerie ad features a murder.
  9. Divinity: Original Sin 2 Pre-Release Thread

    To add additional skill "groups". D:OS has 8 groups, each with its own set of skills, such as Scoundrel and Aerothurge. The stretch goals are about increasing the number of groups.
  10. Divinity: Original Sin 2 Pre-Release Thread

    "Why does an elf float in water?" ... ... ... "Because they're made of wood?" "Correct!"
  11. Divinity Divinity: Original Sin - Enhanced Edition

    Yes, but I do not think that Swen is demonstrating the game on Tactician difficulty.
  12. Divinity Divinity: Original Sin - Enhanced Edition

    I don't think that it is the hard mode. In the upper left it says "Classic". The four difficulty levels in the EE (not really game modes) are Explorer, Classic, Tactician and Honor. Plus, the way Swen has mentioned the Tactician mode suggests that he isn't showing that off at the moment. He's...
  13. Divinity Divinity: Original Sin - Enhanced Edition

    Yeah, kinda. But if you're a member, you can change the stylesheet back to the old one in your options. Also, Larian put the Q&A session onto Youtube, so there's no worries about it vanishing off of Twitch. Additional link added in my previous post. http://youtu.be/AO895Ecdd3s?t=1800
  14. Divinity Divinity: Original Sin - Enhanced Edition

    Today, Larian had a Twitch stream of D:OS, basically they did the same presentation as they did at E3, followed up by a half-hour long Q&A session. If you watched any of their E3 presentations, the first half hour is probably not interesting, so may want to skip to the Q&A portion of today’s...
  15. Divinity Divinity: Original Sin - Enhanced Edition

    That's right, because when the multi-platform Divinity 2 came out, the PC version was hobbled by the console-styled controles and interface. ... oh wai- Swen replied to the concern about the controls on his blog, and he seemed bewildered at the idea that they would do a single interface.

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