Tacticular Cancer: We'll have your balls

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Official 'dex Dwarf Fortress Thread

Discussion in 'Space, Sims & City Builders' started by Perkel, May 20, 2016.

  1. Make America Great Again Perkelgender: ⚧ Arcane

    Perkel
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    Vampire Hammerlords make for awesome killing squad to handle evil biome FUN!

    Though i would create enclave for normal dwarves first as i think you can't have ALL dwarves as vampires or wareasses. I think you need at least one normal unit to not have game over screen.

    Also if you want mega fun try to play evil biome near oceans. Having gigantic evil clutchu to fight seems like a lot of FUN!
     
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  2. imajiagender: ⚧ Educated

    imajia
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    No need for manual dumping, that's what the winded retractable bridge at the entrance is for. On the level bellow is the same setup with the "smasher". Although it doesn't guarantee that all fights take place where I want, it helps a lot.
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    As fas as I know, artefacts made out of dwarf bone can only happen as a result of a fell mood. Never got one of those. Especially in the current version you have to try really hard to make them unhappy.
     
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  3. Make America Great Again Perkelgender: ⚧ Arcane

    Perkel
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    I remember once getting lead war hammer artifact. Shit was amazing with people flying everywhere undersiege.
     
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  4. Balorgender: ⚧ Arcane

    Balor
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    Is it possible to have a slade warhammer?
     
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  5. RoBoBOBRgender: ⚧ Learned

    RoBoBOBR
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    no. either RAW tuning or DFhack are needed for that.
     
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  6. Make America Great Again Perkelgender: ⚧ Arcane

    Perkel
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    Actually you can. Just place slade in stockpile and connect that stockpile to metalsmith. When dwarves get in moon as long as it isn't fey mood he will follow stockpile rules. Imo it is a bug but it works.
    Obviously you can't make "normal" warhammer from slade. It needs to be artifact.

    In case of my lead warhammer it was made without stockpile rules so i was very very very very lucky when i got it as chance for something like wood was much much much much higher.
     
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  7. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Shadorwun: Hong Kong Divinity: Original Sin 2
    I'm really looking forward to the update. Now you will be able to send dwarves on missions from your mountain home, and artifacts will now be created in the world for you to collect, or get robbed off.
     
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  8. imajiagender: ⚧ Educated

    imajia
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    That's one of the more irritating "features" of Dwarf Fortress (beside the re-animated wool and frozen human blood rain in certain bioms): migrants are dumping their baby on the edge of the map and rush to the fortress. The baby then crawls slowly to the entrance. In this case while leaving a trail of vomit. Finally the brat got picked up by its mother...
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  9. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Shadorwun: Hong Kong Divinity: Original Sin 2
    Is there a way to get Dwarf equip gauntlets and boots without having them to replace their complete outfit?

    For some reason my Dwarves are okay with putting on chest pieces, helmets and stuff like that over normal clothing, but gauntlets and boots ... no way sir.
     
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  10. Space Satangender: ⚧ Arcane

    Space Satan
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    [​IMG]
     
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  11. imajiagender: ⚧ Educated

    imajia
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    what this diagram doesn't mention is that they won't replace their shoes they alreay wear with their high boots. SO in the end you're forced to select "replace clothing".
     
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  12. Make America Great Again Alienmangender: ⚧ Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Shadorwun: Hong Kong Divinity: Original Sin 2
  13. Make America Great Again Perkelgender: ⚧ Arcane

    Perkel
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    It is annoying armor system bug that is not fixed since ages. You need to use replace option and then switch back to that previous option. If you don't and you lack some piece of clothing they might wear your armor but they will run without clothes etc.
     
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