Tacticular Cancer: We'll have your balls

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Game News Codex Scoop: Brian Fargo has acquired the rights to Torment (but not Planescape)

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Dec 2, 2012.

  1. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
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    Tags: Brian Fargo; InXile Entertainment; Torment: Tides of Numenera

    Yesterday we reported about Colin McComb's recent blog post, where he hinted at some kind of Planescape: Torment successor on the horizon. In fact, it appears that certain individuals were aware of this news over two weeks prior to that. Sadly, our pleas for more information were met only with cold, cruel silence.

    Enter notorious Codex stalker spy Roguey. A search for "Torment" on the website of the United States Patent and Trademark Office turned this up:​

    [​IMG]

    [​IMG]

    Who is this Roxy Friday, you ask? Take a look at this article back from inXile's casual gaming days:​

    Twelve trademark applications that include the phrase “with friends” have apparently been filed on behalf of Brian Fargo, the CEO of inXile entertainment.​

    While the trademark filings are public, it took a little sleuthing to link Brian Fargo to the applications with the United States Patent and Trademark Office, which include “Dominos with Friends”, “Sudoku with Friends”, and even “Crosswords with Friends” among the list.​

    The applicant for each record is Roxy Friday, LLC, whose active officers include none other than Brian Fargo.​

    Well then, the plot thickens! Keep in mind however that these rights are for the title "Torment" only and do not include the Planescape setting, which belongs to Wizards of the Coast. Colin McComb intends to follow up on his original blog post with more information about this topic, so stay tuned.
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  2. hoverdog dog that is hovering

    hoverdog
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  3. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    [​IMG]
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  4. Minttunator Arcane Patron

    Minttunator
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    Codex 2012 Codex 2013 Codex 2014 Divinity: Original Sin Project: Eternity Torment: Tides of Numenera
    Well, this is fairly interesting - although I must admit I'd be more interested in another game based on the Planescape setting rather than the Torment IP, since the latter came to a pretty conclusive conclusion in PS:T.
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  5. ironyuri Unwanted

    Unwanted
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    Q3, 2014:

    Torment: The Adventures of The Nameless One & Friends.

    Coming to a Gamestop near you.
    Mother Russia Brofists this.
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  6. Diablo169 Savant

    Diablo169
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    I'd rather Obsidian had it to be honest.
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  7. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Well, I'm fairly sure this will end up as another inXile-Obsidian coop project.
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  8. Zed RPG Codex Staff

    Zed
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    I think it's fair to call Roguey both a stalker and a spy.
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  9. FeelTheRads Arcane Patron

    FeelTheRads
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    Right, so what exactly is this except the license to name a game "Torment"?
    Does it include the right on the characters (which were not directly taken from PS, of course) and the story?

    Whatever anyway. Do not care for Torment Eternity.
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  10. Primordial Soup Nazi Learned

    Primordial Soup Nazi
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    Brain Fargo really seems to want to make up for lost time in the cRPG genre.

    :salute:
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  11. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Nothing, probably. Hopefully Colin's next blog post will reveal more of what he has in mind.

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  12. bussinrounds Learned

    bussinrounds
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    Exactly. Get the Planescape license.
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  13. Brother None Prestigious Gentleman On the line for InXile

    Brother None
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    I love the 'Dex :kfc:

    Also apparently Colin's commented but his reply "awaits moderation"? What is this faggotry? :rpgcodex:

    Why? I mean, other than "Obsidian has MCA". Studio is just a studio, isn't it more important who gets to work on it? Maybe that's just me though. I'm pretty impressed by the team inXile has been putting together, including a name or two to make the Dex do the fangirl squee thing.

    I agree. But as mentioned in another thread, isn't Planescape retired? If and whens are nice. But if it's gone, it's gone.

    Though even MCA's noted he'd do a spiritual sequel to Torment without AD&D. I kinda get that.
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  14. mindx2 Arcane Patron

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    Codex 2012 Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    My, the Codex is now a prestigious "investigative" magazine. :obviously:
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  15. FeelTheRads Arcane Patron

    FeelTheRads
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    Yeah, if it's not characters either, then what the hell does it have to do with Torment?

    Well, he's certainly not taking any freedoms. :roll: Personal story... as opposed to what? The other millions of personal stories?

    Hurray! Random story called Torment to cash in on the name! I always wanted that!
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  16. HobGoblin42 Developer Patron

    HobGoblin42
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    planescape.jpg

    In theory, the trademark 'Planescape' is available to register through the patent office (all previous entries are expired because they haven't been extended) . Unfortunately, the ownership of trademarks depend on more than this official registration.
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  17. General Maxson Cipher

    General Maxson
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    This is good news! :bounce:
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  18. Infinitron RPG Codex Staff Patron

    Infinitron
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    Codex 2012 Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2
    Agent Roguey, you have a new mission. :smug:
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  19. l3loodAngel Savant Patron

    l3loodAngel
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    Yeah just imagine Fargos moral dilemmas + scientists + PR Bullshit + no substance = Majectic!
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  20. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2
    So...eh...do you actually get off on being arbitrarily reactionary about pieces of news which could actually be good news? I don't get it. What's in it for you to be you?

    P.S. Crissakes, Roguey...just apply to the goddamn CIA already.
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  21. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    interesting. What can they do with Torment but not the planescape setting?
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  22. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2
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  23. l3loodAngel Savant Patron

    l3loodAngel
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    If whoever owns the IP will not get a talented team working together, it's purpose will be similar to EE, but with a fitting name on it.
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  24. Zed RPG Codex Staff

    Zed
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    Nothing in my queue. JarlFrank and Ventilator mods news section so either he will have to wait for them, or spam in other parts of the forum. :D
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  25. IronicNeurotic Arbiter

    IronicNeurotic
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    Yeah, but I have honestly more confidence in MCA, Ziets and Fenstermaker to write this sort of thing (which probably won't happen at InXile).

    Including having already proven they are capable of doing so with Mask of the Betrayer. Looking at the credits of InXile's writers (regarding CRPG) not so much except for Colin.....

    Edit: Nothing against InXile, of course. Just saying.
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  26. UnknownBro Learned

    UnknownBro
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    Great finding, kudos to that. :obviously:
    Personally I'm not a storyfag so... meh.
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