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Torment: Tides of Numenera

Torment: Tides of Numenera


Articles associated with this tag:


18-May-2013 RPG Codex Interview: Colin McComb on Writing for Torment: Tides of Numenera
6-May-2013 RPG Codex Interview: George Ziets on Eternity, Torment, and crafting worlds
17-May-2013 Torment Q&A: Colin McComb flies, talks about dialogue systems
15-May-2013 Brian Fargo interviewed for "Kickstarted" documentary
29-Apr-2013 Torment Funding Update: Final Stretch Goal Reached
27-Apr-2013 Videogame Sophistry: Chris Avellone Interview
24-Apr-2013 Torment Kickstarter Update #19: Pre-pre-production, Shanna Germain on Numenera, and other stuff
21-Apr-2013 Torment Q&A: Adam Heine on Level and Skill Progression
10-Apr-2013 Chris Avellone Interview at GamesIndustry
9-Apr-2013 Torment Kickstarter Update #18: Assorted Administrative Details
6-Apr-2013 Torment Kickstarter Update #17: What's Next?
6-Apr-2013 $5k for a Codexian Torment Obelisk, + raffle prizes!
5-Apr-2013 Torment Kickstarter Update #16: Final Pep Talk
5-Apr-2013 Chris Avellone talks about Torment, Wasteland 2, Eternity, and more at Rock Paper Shotgun
4-Apr-2013 Torment Kickstarter Update #15: Animated Second Screenshot, Colin McComb Q&A
3-Apr-2013 Torment Kickstarter Update #14: Tony Evans On Combat, Vision Doc and HOLY CRAP Another Screenshot?!
3-Apr-2013 Torment Interviews: Brian Fargo at PC Gamer and Forbes, Chris Avellone at Destructoid
2-Apr-2013 Torment Kickstarter Update #13: Animated Screenshot, Final Stretch Goals
1-Apr-2013 Torment Kickstarter Update #12: First Screenshot
29-Mar-2013 Chris Avellone talks about Project Eternity and Torment at PC Gamer
29-Mar-2013 Torment Kickstarter Update #11: Nathan Long, Unified RPG Engine, Second City, and 2D Backgrounds!
28-Mar-2013 Torment: Tides of Numenera Podcasts
27-Mar-2013 Torment Interview at GameBanshee
26-Mar-2013 Torment Kickstarter Update #10: Mur Lafferty video and a ton of add-ons
25-Mar-2013 Help us change the nature of a game
22-Mar-2013 Torment Kickstarter Update #9: Chris Avellone!
21-Mar-2013 Torment Kickstarter Update #8: George Ziets Video, Pat Rothfuss Stretch Goal, and much more
20-Mar-2013 Torment News Roundup: Brian Fargo interview, First Castoff statuette, Mark Morgan music
18-Mar-2013 "A lot of faith, and a good head for risk": How two men risked their livelihoods for a new Torment
16-Mar-2013 Torment Kickstarter Update #7: Adam Heine explains more about the Tides, and other sundry updates
13-Mar-2013 Torment Kickstarter Update #6: Meres, Castoff's Labyrinth and Brian Mitsoda!
12-Mar-2013 Torment Kickstarter Update #5: Monte Cook Explains It All
10-Mar-2013 Info about Torment's Tides and Combat at VG247
9-Mar-2013 Torment Kickstarter Update #4: Legacies and Cults
8-Mar-2013 Torment Kickstarter Update #3: ZIETS ZIETS ZIETS
7-Mar-2013 Torment Kickstarter Update #2: Stretch Goals
6-Mar-2013 Wasteland 2 Kickstarter Update #26: Placating the Angry Mob
6-Mar-2013 "What can change the nature of a game?" - Torment: Tides of Numenera Kickstarter is LIVE
6-Mar-2013 Project Eternity Kickstarter Update #45: FATE (Unlock Code)
4-Mar-2013 Torment Kickstarter media blitz begins: Campaign to launch on March 6th, Chris Avellone endorses
28-Feb-2013 Tentative Torment Kickstarter Tiers Announced
20-Feb-2013 Torment: Tides of Numenera Website Launched, InXile Asks for Feedback on Pledge Rewards
12-Feb-2013 Torment 2 Interview with Brian Fargo, Colin McComb and Kevin Saunders at Dagon's Lair
11-Feb-2013 Wizards of the Coast say the Planescape setting is available for licensing
7-Feb-2013 Kevin Saunders explains what the Tides are in "Tides of Numenera"
28-Jan-2013 inXile's Torment successor has a name, Mark Morgan hired to compose

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