They don't have to wear yellow spandex.Uhm, no? Where are you even getting this from, lol? They aren't superhero sidekicks from the Golden Age of comics.
- Radora- Ocean Folk/Vailian human wizard. She has difficulty keeping a captain's position for long. According to her, she's at her best when she's had a few to "take the edge off", though she swears she never drinks at sea.
- Bonteru- A mountain dwarf rogue obsessed with exploring the Deadfire and cataloguing its various poisonous plants and creatures. Bonteru has memorized the effects of hundreds of different poisons and is all too happy to describe them in detail to anyone who will listen.
- Ydwin- A strange pale elf cipher from "a lot of different places". Fascinated by animancy, Ydwin spends her free time examining fresh and not-so-fresh corpses. Though she has a charming and pleasant demeanor, new acquaintances are often shocked at her intimate familiarity with death and her dispassionate affect in the face of even the most grisly scenes.
- Rekke- An odd-looking man that the Principi rescued from a floating piece of flotsam on the eastern edge of the Deadfire Archipelago. He doesn't speak a word of any language that anyone can understand, but he's cheery and willing to lend a hand to any company he finds himself in. He's just happy to be alive(at least, that's what everyone assumes). Storm Folk fighter.
is there a way to use that red headed sidekick's portrait for the main character? I want to be able to role play as Dave Mustaine
remilton
Like many others I find the idea of SIDEKICKS very confusing and don't understand their purpose.
Feb 17, 2017 | 05:34 PM
Feargus
DEVELOPER
What we were working on was the comments that a lot of people had where they wanted more characters we put into the world to join their party. We have the issue that full companions are very, very intensive - months and months of time to do right. We looked back at BG 1 and BG 2, and found that some of the companions don't have the bredth of content that other companions have. So, we thought why not take characters that we are putting into quests that you will have already interacted with a fair amount, and then give you the option to join your party as a different type of companion. They get their own voice set, and will react to things in the world and enter into some banter. They will absolutely have personalities that come through from their look, portrait, and their VO / dialog.
Feb 17, 2017 | 05:48 PM
is there a way to use that red headed sidekick's portrait for the main character? I want to be able to role play as Dave Mustaine
I know what class he would be...
So sidekicks are quest NPCs who offer to join you when you complete the quest?
So, Pallegina?
So sidekicks are quest NPCs who offer to join you when you complete the quest?
So, Pallegina?
Sidekicks won't have more quests/vision quest after the initial one.
So sidekicks are quest NPCs who offer to join you when you complete the quest?
If you were going to dedicate a character to humor, I would rather it be a sidekick than a companion. And a common complaint about the first game was "why-so-serious".Nothing in there says "less serious people".
Certainly not all of them... For the most part, I liked the P1 companions.That said, P1 companions weren't mirthless gothic.
Codexers might shun him, but Minsc was very popular. The thing about the sidekicks is that they are relatively low investment. They aren't as labor intensive for the devs, and the players don't have to feel like they are missing things by not taking them. Personally, I think they ought to up the total number of sidekicks on release to something like six or eight, and yes, some of those should be a Minsc or a Jan Jansen. Or the elusive bearded dwarf who likes to swing axes.Unless your idea of humour is a retarded ranger stuffing a hamster up his ass of course.
Yeah, I could be reading more into their portraits than I should...To elaborate on my previous post, I've not seen any evidence that the sidekicks will be particularly serious, and their descriptions sound potentially amusing. Is it because their portraits look "serious"? So did Minsc's in the first game - sombre-looking guy petting a hamster. (In fact many of BG1's portraits gave the impression that they were drawn before the character concepts were attached to them.)
That's why you make them sidekicks. That's why the sidekicks idea is a good one. If you don't want them, you don't take them along, and you have lost nothing. At the same time, the devs can add a lot of them to cater to a lot of different player's tastes. So that you're not stuck with Fane as one of your main characters for 80+ hours of game time if you think that undead sex humor is stupid.Or, hear me out here, nobody is a retarded ranger who likes stuffing a hamster up his ass? What is this obsession with "funny" or "humorous" things in games? The writing is shit on its own, it has nothing to do with it being "serious" or not. Go play Larian games if you want the most cringe-worthy "humor" ever.
That's why you make them sidekicks. That's why the sidekicks idea is a good one. If you don't want them, you don't take them along, and you have lost nothing. At the same time, the devs can add a lot of them to cater to a lot of different player's tastes. So that you're not stuck with Fane as one of your main characters for 80+ hours of game time if you think that undead sex humor is stupid.
*sheathes katana*
Weapons.*sheathes katana*
Speaking of weapons, more weapon types would be good in PoE2 to add more variety to weapons.