supervoid
Self-Ejected
- Joined
- Oct 9, 2014
- Messages
- 1,076
meanwhile in Poland (same shit as on Steam):
some of these reviews has only one comment
some of these reviews has only one comment
Only popamolers like you play Skyrim (and you mention that game an awful lot) or Fallout 4.People who have that much trouble with DC are the same who take an arrow to the knee in Skyrim.
As for DC, not sure about others but I had no problems there besides the part where you had to inhale spores (which weakened you) to be teleported which is one of the stupidest things I've seen in any cRPG (and it's ironic that the same guys whine about teleportation in AoD where it makes sense but have no problems with something as retarded as this, lol). No one in his right mind would do that because they make you weaker and because one of the characters gave you the advice to watch out for it. It's all in my post: http://www.rpgcodex.net/forums/inde...awakens-released.105387/page-151#post-4319112
if someone plays DC again with the new patch we would like to hear some feedback where you had trouble, what you enjoyed and what not so much.
Make it great again by completely removing respawning
I just hope Styg reads this stuff. The vast majority of complains are in the category of constructive criticism - it's the best feedback a developer can get.
I guess we will find out when Expedition is released.
Carnifex also kicked my non-munchkin ass, and I only won due to lucky rolls. But many people had an easy time, so whatever.
We did some changes and adjustments around DC since the release of the game, if someone plays DC again with the new patch we would like to hear some feedback where you had trouble, what you enjoyed and what not so much.
With the release of the expansion some dynamics will change for the end game so until than dont excpect major changes around DC.
We will change/add/update the game as long it does not take a major part of our time.
So we can make Underrail great again #MUGA
If this makes a lot of people (rage)quit before finishing the game, so be it.
Shush scrub.if anything i'm impressed anyone had the perseverance to make it to the deep caves in the first place
As Feeltherads and Twinkie says, there's a difference between some players ragequitting because it's "too hard" or it's "too different", and many seasoned RPG and Underrail players who give it a right good go and decide it's not too hard necessarily, it's just incredibly boring and tedious. If anything, incredibly difficult enemies, even unreasonably difficult ones, would at least initially provoke excitement because Underrail is all about building and rebuilding your character for the challenge. Brainpower? I don't see any real use of brainpower in DC - only how bored I must be of everything else to persist with the respawning tedium.
I'm nearly at DC now not having played UR in a while, so we'll see what things have been changed.
The mushrroom area: so here if you dont understand it post patch it means that you fail at reading comprehension.When you encounter Six he imediatly tells you that the tchort spawn don t like the mushroom area and that there is an hermit that you can find that has more info.So if you go to forest and dont understand what to do,just go to the hermit and it will tell you that he was teleported in a strange place after inhaling too much of the spores,just put two and two together and you will find the solution.
The mushrroom area: so here if you dont understand it post patch it means that you fail at reading comprehension.When you encounter Six he imediatly tells you that the tchort spawn don t like the mushroom area and that there is an hermit that you can find that has more info.So if you go to forest and dont understand what to do,just go to the hermit and it will tell you that he was teleported in a strange place after inhaling too much of the spores,just put two and two together and you will find the solution.
Durrr.. no shit, Sherlock? The problem is it's stupid, convoluted shit. How much exactly do you need to inhale? Oh right.. exactly x levels and it doesn't really happen if you move around because you get into areas where there's no spores, so in other words, to solve this amazing puzzle you have to move back and forth between two tiles... or better just alt-tab the game and have a fap in the meantime until you hit the counter which is retardedly high. Wow. Great stuff.
And I don't think anybody complained about the other puzzles. The other complaints were about the backtracking and respawning which is just retarded.
"Hardcore gamers" doesn't mean having to put up with crap. Just because some didn't think the respawning was too much doesn't mean respawning is a good idea. It just means some can put up with more bullshit than others.
Having to run to safe areas every 2 minutes to avoid respawns is just as retarded as the mushroom puzzle.