Perhaps you know of one. I am, like, totally fascinated with this historical period, roughly from Attila up to (and not including) Charlemagne, and there seems to be not a single semi-decent game touching it throughout the whole history of computer strategy gaming. All the "big" historical games either end on late antiquity or start around 1000, WTF?
I played Great Invasions, and it was crap. An idea of randomly handing you a bunch of completely unrelated kingdoms all around the map and "simulating" the rise and fall of peoples by keeping a half of them under AI control as "raiders" and out of the blue ruining the other half because they outlived some arbitrarily assigned period of existence could be tolerated in a tabletop game, but not in a computer EU-clone grand strategy. I want my own private tribe-becoming-kingdom, not a bunch of randomly assigned tokens.
I played a fair share of viking-focused games, and they were only marginally ok, totally drenched in fantasy, and absolutely unhistorical. And don't let me start on "arthurian" shit, I'll take Dragonlance over that any day.
So, I am looking for some decent and deeply historical strategy set roughly in ad400-800 timespan. Not a fantasy game like Celtic Tales or Hammer of the Gods. Not a viking-based game - their cameo appearance is natural, of course, but I want a game about Dark Ages Europe, not a game about "omg viking raiders raep and plunder ODHINNNNNNN!!1"; vikings belong to the geographic peripheria and the chronologic end of an era. Not a King Arthur bullshit (unless produced by Monty Python). Just a honest and indepth historical strategy about heruls, visigoths, brythons, langobards, huns etc.
Oh, games produced after 1985 are preferred. Quality mods are acceptable too, particularly if there is anything for Crusader Kings or Medieval TW (no, NOT Europa Barbarorum, it's too damn early!).
Anyone having any scrap of obscure knowledge?
I played Great Invasions, and it was crap. An idea of randomly handing you a bunch of completely unrelated kingdoms all around the map and "simulating" the rise and fall of peoples by keeping a half of them under AI control as "raiders" and out of the blue ruining the other half because they outlived some arbitrarily assigned period of existence could be tolerated in a tabletop game, but not in a computer EU-clone grand strategy. I want my own private tribe-becoming-kingdom, not a bunch of randomly assigned tokens.
I played a fair share of viking-focused games, and they were only marginally ok, totally drenched in fantasy, and absolutely unhistorical. And don't let me start on "arthurian" shit, I'll take Dragonlance over that any day.
So, I am looking for some decent and deeply historical strategy set roughly in ad400-800 timespan. Not a fantasy game like Celtic Tales or Hammer of the Gods. Not a viking-based game - their cameo appearance is natural, of course, but I want a game about Dark Ages Europe, not a game about "omg viking raiders raep and plunder ODHINNNNNNN!!1"; vikings belong to the geographic peripheria and the chronologic end of an era. Not a King Arthur bullshit (unless produced by Monty Python). Just a honest and indepth historical strategy about heruls, visigoths, brythons, langobards, huns etc.
Oh, games produced after 1985 are preferred. Quality mods are acceptable too, particularly if there is anything for Crusader Kings or Medieval TW (no, NOT Europa Barbarorum, it's too damn early!).
Anyone having any scrap of obscure knowledge?