ChristofferC
Magister
I too played Fallout for the first time a few years ago and loved the Glow.
That was extremely satisfying.PrzeSzkoda said:Gothic 1 - killing Gomez after finally becoming badass enough and teleporting into the now locked-off Old Camp. Fuck yeah.
ChristofferC said:I too played Fallout for the first time a few years ago and loved the Glow.
Kaanyrvhok said:Sokal Keep in Pool of Radiance
The origins of the undead there and the way you have to piece together clues to learn a password so they wont fight you.
Yeah, I liked turning on power for the Glow, because all that effort was rewarded with a Plasma Rifle.Duskification said:Told to exterminate rats in the basement only to have your ass handed to you by a huge fire-breathing rat. Then running up back to the tavern and getting the fire doused out... Was quite a funny experience for me.
Memorable? Turning on power for The Glow (something along those lines)
I was never able to do this quest, because de Cesare attacked me when I spoke with him in gentleman's club... both the first time and when i replayed the game. Fucking annoying.Once in a while, we would see some quests which even if they give you 0 exp and no loot you'll feel so terribly shocked at the questing experience.
To me, the half-ogre quest in Arcanum is the best of all time.
That whole questline is simply creepy. You begin the quest as a simple "investigate some strange skulls", and as the plot goes on you begin the discover more and more disturbing stuff.
As more and more (very disturbing) proof and story of the quest revealed out, and the conclusion is coming near, the quest giver simply disappeard, and a strange halfling just stood there, telling me that what I've found may or may not be the truth. he even said something that I remind myself in real life at all time: when you want to hide something, you shall send out fake AND real messages mixed together; when people can't differ which are real and which are not, the whole story will simply disappear someday. The guy even taunts me that if I feel angry and even want to kill him there's no use, because he's not the only one.
So of course out of rage I killed the lying bastard, and gave the proof (a notebook) to the press. The guy says he'll release the news the next day. One day later, another guy was standing in the place, and he claims there's no such Mr journalist working there.
I even used the ship to go to a mysterious island, on which there's a huge secret facility made for breeding half-ogres. But by the time I arrived there this time, all the equipment were removed. The whole place is empty.
Which means what I've discovered during the whole quest are all for naught. I don't even know what is real and what is not anymore. I can stil remember the creepy feeling after the quest ended, feels like constantly being watched or laughed at.
And that's only a sidequest.
Any other good games with such terrific literary mind-blowing quests?
That's so cruel. Poor pixels.
Ontopic: stealing the oxygen balloon from the old Salvatore and watching him die gasping for air was pretty neat (FO2).
* Oblivion : assassin quest, where you must kill evryone in a mansion, one by one. And they must thinck it's not you.
Torment: Which one to choose? Learning the words of Zerthimon with Daakon I think,
What made The Glow pure awesome cRPG wise was reading and using all the book you found from there, and dying of radiation. THAT was pure awesome.
Good luck with that BioWare and Bethesda. Gotta make your games "accessible". Don't want to lose any angry casual customers.
r00fles!!!